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NoLimits Coaster News! (Updated DECEMBER 31th 2013!!!)

Re: NoLimits Coaster News! (Updated July 3:rd!!!)

You click the Download Site 1 (Mac) button... Which is about 1" from the Download Site 1 (Windows) button.................................
 
Re: NoLimits Coaster News! (Updated July 3:rd!!!)

I'm waiting for NL2.

It's like buying Fifa 11 at a reduced rate when you know Fifa 12 is coming out soon.
 
Re: NoLimits Coaster News! (Updated July 3:rd!!!)

The update is free and takes 45 seconds of your time...
 
Re: NoLimits Coaster News! (Updated July 3:rd!!!)

Change Log for NoLimits update v.1.8
--------------------------------------
+ New coaster style "Zamperla Twister Coaster"
+ New track "Crazy Mouse"
+ Fixed resolution change bug when 16bit color modes not supported
+ Added Limit framerate option in simulator

*Courtesy of the read me file that pops up once NoLimits is installed.
 
Re: NoLimits Coaster News! (Updated July 3:rd!!!)

This really made my day :) I was starting to feel a little bored with nolimits, but this has brought all the excitement back again
 
Re: NoLimits Coaster News! (Updated July 3:rd!!!)

Reverchon spinners? God your life must have been dull... ;)
 
Re: NoLimits Coaster News! (Updated July 3:rd!!!)

Hmmm, it seems that there are now also more options for speed. x150 and x300. I dont remember those being there before...
 
Re: NoLimits Coaster News! (Updated July 3:rd!!!)

Yeah, they're also new.
 
Re: NoLimits Coaster News! (Updated July 3:rd!!!)

Change Log for NoLimits update v.1.8 said:
+ Added Limit framerate option in simulator
Is it just me or is this option really necessary, the v-sync option do the exact same thing and more, since it removes the problem with screen tearing...
I always use v-sync to get the best possible result.
 
Re: NoLimits Coaster News! (Updated July 3:rd!!!)

Come again?
 
Re: NoLimits Coaster News! (Updated July 3:rd!!!)

They have added a feature, that do the same as an old one, and the old one does a lot better job doing it...
 
Re: NoLimits Coaster News! (Updated July 3:rd!!!)

Oh... I'll take your word for it. ;)
 
Re: NoLimits Coaster News! (Updated July 3:rd!!!)

^That looks a lot like a spambot...
 
Re: NoLimits Coaster News! (Updated July 3:rd!!!)

Just turned off the FPS limit and I'm producing 1013fps on average.
No tearing still. For me, the option has made no difference to the actual viewing of the game.
 
Re: NoLimits Coaster News! (Updated July 3:rd!!!)

1013fps is so incredibly unnecessary and way overpriced ;)
 
Re: NoLimits Coaster News! (Updated July 3:rd!!!)

Not sure what the point of this update was. Seems like time wasted to me. I was hoping there would be an update soon, but for NL2...
 
Re: NoLimits Coaster News! (Updated July 3:rd!!!)

AmusementSci said:
Not sure what the point of this update was.
The main point of the update was to fix a bug in the Mac version. They threw in a couple of extra features at the same time, probably because they didn't take much time or effort to integrate.
 
Re: NoLimits Coaster News! (Updated July 3:rd!!!)

Some of these features had been requested for a while, including the spinner, so they figured they would toss it all out at once instead of making a patch.
 
Re: NoLimits Coaster News! (Updated July 3:rd!!!)

Has there been a list of all of the coaster styles that are going to be included in NL2 yet?

I know that in the FAQ section it does say that B&M flyers and 4D coasters will be included...
 
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