Panic over, I was wrong. If you look at when the train launches in the video, you can see a second train loading in the station. Thank God it will have 2 trains.Hopefully has a dual load station, at the very least. Otherwise I fear ATI might be right*.
*I don't fear ATI being correct, I fear the throughout of the ride if he is.
It'll be interesting to know where they locate the blocks then. There must be something behind the station, to allow for stacking if something goes wrong in the station.Panic over, I was wrong. If you look at when the train launches in the video, you can see a second train loading in the station. Thank God it will have 2 trains.
How can you possibly speculate it will run on one train from that video?
As the person above me has just said, the station building can fit two trains at once. I don't know where the transfer is though. Same with WCR.It'll be interesting to know where they locate the blocks then. There must be something behind the station, to allow for stacking if something goes wrong in the station.
As far as I am aware of, their air launch coasters don't have as many issues as some of their recent US coasters.
Yeah, I got a great ride on Hypersonic and Ring Racer last weekend, the air launches have no problems ever!
The launch will be great but honestly it’ll never work and it does absolutely :emoji_zipper_mouth: all so people saying it’ll be the best thing in the park need to check themselves.
I just realised; the video says that the ride is the park's 17th coaster, but in reality, it's their 15th. I know they have a Super Loop, but what other pseudo-coaster does SFGAm have, out of interest?