^have you been on it?
A 2nd drop would add nothing tbh.
For me the problem was not really the ride time, it was not knowing what the hell was going on.
I'm currently in the queue and will let you know when i get out
Edit: just been on and its so much better.
The screens are in the batching area and explain the current mission and about nemesis getting secured. The ride is much longer and its actually very good.
Great improvement
First thing before you enter is Metal Detectors! Really cool addition. (Most likely there before but my memory is hazy)Okay went into the batching room and there are two TV's angled towards each side.
Here a short video is played explaining what has been found, the original back story of unearthing nemesis and how they tamed it. Also included that below the level we were visiting was a nest of eggs but was too volatile to visit so they brought one egg up for all to see. Was nice and tied up any loose ends for the ride itself and its older brother (more like cousins)
Into the lift and we were in lift 1, the lift vibrated that added a sense of going down.
Into the observation chamber through a very dark cave path and behold the phalanx's "safe" discovery, the Nemesis baby egg in the middle of the room, and within it was a pulsating glow.We took our designated seats and was informed about the egg but wait.. Power surge!the lights cut out slowly and then darkness.. Noises are heard and the lights come back on thanks to the trusty back up generator. The egg is now broken.Power surge again! The beast screams and noises are heard around us.DROP into the forbidden cavern and the prodders and leg ticklers kick in.The lights go out and we are raised to the surface and strobes are going off and we are ordered into the exit lift.
The lift closes in a flash and we are escaping, thank god safe! BANG! CRASH! darkness. The lift starts shaking and moving until the lights come back on and part of the roof and wall has been pulled down from the lift, we are then ordered to get out fast and thus is Sub terra
Basically, they've added a new pre show into the batching area, explaining the story a bit better. The cave is much more atmospheric, with more sirens and warning lights. The main chamber, is absolutely brilliant! There are new sound effects, such as hearbeats and electronic bleeping. They play the original briefing (you know, "The egg is constantly being monitored").Then theres an electricity surge, with a slight small explosion, flashing strobes. The room goes into darkness, you hear squelching, cracking and more water is sprayed on your face. The lights go up, the egg has cracked. Theres more roaring from the monster. You Drop.Nothing is new down in the cavern. You get brought back up with immense strong strobes and sirens. The exit lift is slightly the same but with new sound effects and you plunge into total darknessIts improved so much!
scw55 said:Honesty is fine. I just thought the quoted analogy wasn't needed. We already know Sub Terra on opening was a disappointment.
marc said:What's the saying "cannot polish a turd"
nadroJ said:scw55 said:Honesty is fine. I just thought the quoted analogy wasn't needed. We already know Sub Terra on opening was a disappointment.
Lol, if you're offended by people being allowed to express their own personal opinion on a ride in any way, shape or form they wish, then you're on the wrong theme park forum ;]
. If you boil anything down to bare mechanics/physicality then everything sounds rubbish. Take Mount Everest. Big lump of rock.credit's due to where credit due"