The Incredible Hulk. The beginning starts out great and it peters out after the vertical loop into nothing. Nothing special. I expect better from a B&M
Ah, didn't realize you were comparing that specific Batman to the others. I thought you were talking about the Batmen as a whole.BBH said:People tend to rank it as one of the best Batman clones but either they haven't ridden it recently or I have reason to worry about the other Batmans.
I disagree everytime I've ridden Kumba it has been forceful with no head banging. IMO Kumba is a brilliant coaster, the elements and drop are superb.therick311 said:
I completely agree. It's the most impressive coaster I've ridden. It's the only coaster I've rode that is non-stop insanity. It seems like a perfect coaster.ATTACKHAMMER said:I disagree everytime I've ridden Kumba it has been forceful with no head banging. IMO Kumba is a brilliant coaster, the elements and drop are superb.therick311 said:
I don't think it's an awful ride at all. I quite enjoyed being flung around the drop, the loop around the lift was sick, and the jungle setting and cobra roll interaction with the rapids queue made the ride unique. I much prefer a nice, smooth coaster with the illusion of speed that interacts with its surroundings well (YOLOcoaster, Cheetah Hunt, and Millennium Force are all good examples of my ideal type of coaster) than one that exists more to subject riders to crazy forces and the illusion of danger that flings them around upside-down (though I DO still appreciate that type of coaster, just look at Banshee and X2 in my top 10). I just felt like Kumba was rough (and I rode it in the front, middle, and back and that didn't change all day) and the inversions didn't feel surprising at all, with the exception of the zero-g roll. I think that it's an amazing coaster, but not a stellar coaster like others think.LiveForTheLaunch said:^ In regards to Kumba, I thought it was pretty forceful and good for that type of coaster, but I'm not a fan of that type of coaster anyway so for me it was just kind of average. I wasn't overly impressed by it, but I have to say that Montu was a pleasant surprise regardless of the hype that usually surrounds it.
Totally agreed with you there Jarrett; having ridden Air and Manta, I found they were both rather dull, with quite uninspiring layouts. Until Starry Sky Ripper (or whatever you want to call it), debuted, I just felt the existing models failed to reach their potentials to be some of the most intense coasters on the planet. Air, frankly, is just a meander round a park - whilst it's great as a family ride, it's just too sedate to be classed as one of Alton's 'bigger' rides. Manta, just like Tatsu, gets off to a 'flying start' :wink: with the positives on the drop and the insane pretzel loop, before entering a higher section with a few inversions, where it just does frankly nothing. It's a beautiful coaster, but I rate Smiler above it for a more consistent ride experience.2012Jarrett said:Had it done more dipping around and been more of a combination of what it is now and Starry Sky Ripper I might have ranked it a lot higher. :?