^^ Yeah i have already done one, but it was not perfect. Everytime i ride it i find something else wrong with it. This time, my goal is to be as close to perfect as possible. My first Nemmy recreation was hand built, before i got into using the tools to build coasters, so now my new one will be alot smoother than before and just feel more real. I am also planning to design the station in 3DSM so that will look really good when i am done. I hope to create the correct pathways and fencing as well. So it should look good when i am done. As Nemesis is a fairly odd shape however, i have found it, if you mess the angles up by +/- 5 degrees on ANY bend, it is incredibly hard to build the rest of the track, so you have to keep going back and changing it. When using just pre-fabbed elements as well, its not just a simple matter of adjusting a vertex point until it fits, if you need to resize something, every element preceeding that one has to be re-done which takes alot of time, and builds up alot of stress. I will keep you lot informed of progress, as i am gonna finish it. It will take time however, and i may be aiming at a winter release of the final product.