As promised, I'm now bored at work and exhausted the non-coaster forums so I guess I'll have to resort to this topic.
Thankfully I didn't have to queue for it, no ride is worth a two hour queue and this is no exception. I'd say the longest I'd be prepared to wait for this (with no breakdowns) is 45 mins.
The station is ok. It's a warehouse and quite atmospheric. A good job. Nothing like the renderings, but I never expected it to be. As it made me think that I wasn't actually at some chavtastic park just outside London, I think they did a nice job with it.
Being the first car out of the station is certainly better than being the second.
The second car has to endure that poorly lip-synced puppet thing at the start, a longer wait in the air-pump bits and before the lift hill. The first car flows through the ride at a better pace and makes the ride infiently more enjoyable.
As for the pre-show (inside the building) it's ok. The effects are tackier than what I imagined they would be.
The swining blades/spike drop is BRILLIANT. Nice dose of airtime and you can't really see the drop coming. It did take me by surprise on my first ride. Marvelous.
The air blowing bit is ****e. Maybe I'm missing something because I've not seen the films, but WTF? In the second car, I seemed to wait there for about 15 seconds, which really did my nut in.
However, as it moves off that block, the next bit is well paced. It drops sweetly down towards and through the barrell roll inversion, accelerating at a good speed, with enough time for a well time splat of water from the dead body.
Then comes the lift hill. Doesn't really build any anticipation like the previous Eurofighters I've been on. perhaps I'm just used to them now. I think these hills are better inside.
Again, the first car takes everything up to this point MUCH better than the second car.
The saw blades need to be closer, didn't really feel a headchopping moment at all.
The ride itself is fine. The inversions are well placed and it maintains a decent pace throughout. Enough time to relaise what element I'm experincing although I didn't feel any disorientation...I'd rather it be a tad quicker and twisty, but in all it's a good ride and is equaly enjoyable despite what car you leave the station on.
I had six goes in total and found that the front row, first car is the best way to get the best out of the coaster. Roughness is already noticable, and I started to really feel it from go three onwards.
It is a good ride, a good addition for Thorpe and is sort of worth the hype it achieved, although unlike Stealth and Inferno, it doesn't make me want to rush back to Thorpe for another go.
I stick with a solid 7/10.