East Coast(er) General said:
Once again a game takes forever to be released & after years of waiting it turns out to be meh at best.
It might not be as bad as Diakatana was & I'm only about an hour into the game, but you would think with so much time to get it right they would have done a better job with Duke Nukem. :roll:
I've seem some of the video footage of people playing the game. It looks like they got the attitude and humour more or less spot on, but went way wide of the mark when it came to game play.
Hell, it's Duke Nukem. He's offensive, politically incorrect and two dimensional. He shoots stuff, blows up some other stuff, talks up his ego, blows up yet more stuff, makes a one liner, interacts with some random scenery in an entertaining way, then blows up yet more stuff.
It looks like they tried to draw out the game too much, dilute the experience (particularly the combat), made some stupid design decisions that don't fit with the above "blow stuff up" philosophy (regenerating health, only two weapons at a time) and slow the pace down way too much. They'd have been better off just stripping out all the crap, and compacting it down into a few hours of concentrated insanity.
furie said:
I honestly can't believe that people have handed over good money for a game that was always going to be, to be honest, complete balls.
A friend of mine pre-ordered it on the basis that even if the game was crap, he wanted to experience the game for what it was. It's legendary at this point.
There's no way I'm paying full price for it, but if it drops below a tenner, I might pick it up just to experience it.
furie said:
The game should have just been taken out into a back yard and a bullet put through it's head.
In its current form, yes, maybe. There may have been parts of the game that could have been salvaged with some work, though.
This strikes me as the sort of game that could have benefited from something like Valve's cabal process (
http://www.gamasutra.com/view/feature/3 ... ocess_.php). It would have been a lot of work to turn around such a big train wreck, though.
Part of me hopes that this isn't the end of Duke Nukem. There's still scope for doing a fantastic Duke Nukem game, provided that the right people are working on it and genuinely
get what Duke Nukem is supposed to do.
Oh well, back to Duke Nukem 3D I go...