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New Roller Coaster Concepts

I know what you mean Intricks. I like ideas like this, where you have a kind of more random ride each time as it swings. I don't know how well it would work for a wooden coaster though, as more of the feeling and movement from that comes from the airtime and juddering. Though there are twister coasters that use swooping turns, they're very controlled and few and far between.

There's an X-Car model with "drifting" cars that swing at a pivot point at the front. I don't know how many they've sold, but I think it's in single figures... Like one. It's a similar idea, but the problem is similar in that you're adding such a (relatively) small additional degree of movement that it wouldn't add a massive amount to the actual ride, not as much as a decent bit of track work anyway.
 
Intricks said:
As for a concept, why not something like swinging seats for either a steel or wooden coaster (think suspended kind of swinging, not am extended kind of drift). That way, for a wooden you could go a bit beyond 90* during a turn due to the car swaying, and for a steel all elements would be fun lol!
Swinging side to side or back and forth??

Side to side was "invented" many years ago...
Orphan Rocker - RCDB
 
^^Hmmm....didnt know about that, but to be honest, RCDB doesnt even know what the **** happened to that ride. Since nothing of great note was ever said about the ride, nor was it put into the spotlight for a unique and crafty ride, im going with they pulled the swinger parts and made it a typical sitdown (if it ever opened that is). Plus, that tipped from the bottom, so your upper half was moving (like the wooden mine ride from RCT1 that pivoted on the bottom and leaned you off the track). The new 7 dwarves coasters being built by disney are like this. They pivot along the bottom from a cernter point so you get the feeling of tipping off the track.

My design is with the seats swaying in a half pipe structure hidden underneath the outside design of the car, so you dont expect it to sway until you hit a turn at a nice speed. I would prefer it to be on wooden coasters since those dont really have a variety of tricks like the steel coasters do. If built by steel, S&S would be the prefered company because they bought out Arrow, the only makers of Suspended coasters. It would be like a homage to them. I honestly dont know why Suspended coasters stopped being produced, they give an amazing ride.

^^^I think 2 coasters were actually made furie, i just cant be too sure. One is open by mack im certain of (i think it is even classified as a drift coaster).

^Ummm...isnt that the Cuban Roll just standing up?
 
There's an X-Car model with "drifting" cars that swing at a pivot point at the front. I don't know how many they've sold, but I think it's in single figures... Like one.

None :p
 
Oh yeah, the Mack Emotion coaster - I thought that had controlled swings though

[edit] Ben, it must be the Mack emotion coaster I was thinking of.

The biggest issue with the swinging train (and the reason suspended coasters vanished rapidly after the inverted coaster was invented) is that you can do a much better "controlled ride experience" using the track than you can get from a swinging train. Why have the seats tilt at 90 degrees to the track when it costs no more to have the track angle at 90 degrees and you don't have to charge extra for fancy trains?

I can see where you're coming from, but a CBA (can't be arsed?) would show that the idea is pretty much redundant today.
 
Thats it! It's controlled swings? That sucks...but yea, that sounds kinda thrifty. If it was more like the drifting coaster on RCT3 im sure you would have a LOT of restrictions on speed and height to minimize strain on the trains.
 
There's two Mack e-Motions, and um, they suck. They dont drift as much as they just pointlessly bounce about.

There are drifting X Cars though... Just none built!
 
Pointlessly bounce around.....umm.......wasnt one of the x-car drifters to be built at the now dead in the water arab park called something or other that already had 3 rides built there?
 
It's really hard to describe what the E-Motion coasters actually do... They sort of rock back and forth, sort of sway from side to side...

It doesn't help it really doesn't show up in pictures or videos either...

I was trying to figure out what the gimmick IS when we were on the one in Finland earlier this month, and I really couldn't. It is literally just... pointless bouncing about. It just sort of feels like the ride is rough to be honest with you...

They're the most retarded coasters in the World. Although the Amsterdam one does get points for SPITING religion by being in a church <3

And Mack aren't much use either, saying it "tilts and moves". Useful.
 
That sounds like a whole lot of dissappoint. From both thw coaster AND the manufacturer. Seriously though, they just say "tilts and moves". Well, that doesnt give someone a broad spectrum of thought...

Also, I keep giving you this odd british sounding voice of either Raja or Delta :p Its quite funny to me, but i hope it doesnt offend you or anyone else from across the atlantic...
 
mouse said:
What is your idea for a new roller coaster type/element?
I always thought of a drop that goes right the way round, like this:
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I know it would be very uncomfortable, but if it could be done in a safe way, wouldn't it be awesome?

(I wasn't sure if this should be in CP+O, so please move it if it should)
To be able to do a frontal loop (180° drop) in a safe way the drop has to be very steep in the beginning and then flatten out to not be lethal. I've tried to make a picture of how it could look:
frontloop1.jpg

It would still be very uncomfortable and I'm not sure it could be done without harming the guests. The human body can only cope with a small amount of negative g's (in comaprison to the rather large amount if positive g's we can cope with).



Regarding the drift coaster I think it would be really cool if done in a proper way! :--D Imagine a high speed rally themed coaster with unbanked turns. Instead of banking the car slides sideways (90°) to push you back into the seat and prevent laterals. This could be controlled through a pair of extra rails X2-style.
 
Intricks said:
Also, I keep giving you this odd british sounding voice of either Raja or Delta :p Its quite funny to me, but i hope it doesnt offend you or anyone else from across the atlantic...

Haha, I'll never be offended by anyone putting me alongside Raja <3<3<3
 
I had an idea of a version of something like kingda ka, or stealth. It's simple. It launches and goes up like usual, but the drop and turn is over vertical, meaning you get the huge drop AND negative Gs
 
My concept would basically be rebirths of classic coasters like the virginia reels and the scenic railways.
 
Wingrider log flume <3 <3 <3

It would still be very uncomfortable and I'm not sure it could be done without harming the guests. The human body can only cope with a small amount of negative g's (in comaprison to the rather large amount if positive g's we can cope with).
Crazy idea, but why dont people just test such elements in No Limits? I'm pretty sure it couldn't be done, unless you use trim brakes the whole way around.
 

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I would tell you but I would have to kill you, My dream is to create new concepts and I am not going to open up to the world wide web, to steal my ideas! All I will say is, my concept is extreme but practical and can be made using knex, but would involve more technology than th13teen!
 
Re: Re: New Roller Coaster Concepts

sawalive said:
I would tell you but I would have to kill you, My dream is to create new concepts and I am not going to open up to the world wide web, to steal my ideas! All I will say is, my concept is extreme but practical and can be made using knex, but would involve more technology than th13teen!

....what....this sounds like something from out of a cartoon (beef jerky coaster ala Johnny Bravo) if you are planning to use k'nex only. Unless, you meant it works in a scale model form using k'nex, which would still make it not work right full scale cause the dynamics of a k'nex coaster doesnt transition into reality at all.

Tbh, the only thing that looks probable is the "uses more tech than 13" cause i imagine that isnt very hard to do nowadays. Plus, hasnt that already been done before 13 was made (tilt coaster....Gravity Coaster?...in japan that is a one of a kind only)?
 
I was using Knex as my baseline to my world first creation! There is no point having a great ride in your head if you can't build it somehow, but with an extreme amount of hours a could create it! It took days upon days in the summer without a break to get it to run smoothly! But I have built it and tested it and I am now in the porsess of building it on a slightly more stable scale!
 
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