Matt N
CF Legend
As @Nicky Borrill said, I think the idea was that you could extend a hyper elsewhere, with Loggers’ site merely functioning as the main plaza area for it, with station, lift hill, brake run et al going there and the main body of the ride would extend in a different direction, such as around the back of the park or over the lake. I remember it being said in a different thread (I think @Jared might have said it?) that Thorpe has even designed hypers of this style before, albeit launching from different sites:Ok I'm just gonna come out and say it: I don't think that area is big enough for a B&M hyper. At least, not the kind of B&M hyper that we're all hoping for. Not the gigantic, Shambhala-crushing, height & speed record breaking, out & back monster that's at the top of (almost) everyone's wish list.
I also think that such a coaster, even with a bulk-buy discount, is simply too expensive for Thorpe Park. You've got to be talking £30 million for something like that, surely?
Here’s the thread in question, in case you’re wondering:Jared from “Future UK coasters?” thread said:You say that, but there are designs for [a B&M Hyper at Thorpe] up on the walls “somewhere” within Merlin… Station replacing Depth Charge and running up into the car parks past the main entrance and back.
https://coasterforce.com/forums/threads/future-uk-coasters.44817/post-1111212
In terms of the cost argument; DBGT was said to have cost somewhere in the £30m ballpark, and Merlin had no issues greenlighting that. I’d also wager that DBGT was both less marketable and had far more potential to go wrong than a hyper.