MackMan
Mega Poster
27/03/2022
The day is Mothers Day in the UK, most normal people would celebrate it with their mothers. I left a bottle of pinot in the fridge with a note, with my two favourite idiots, we ventured to Cherstey, to discover Merlin's least favourite asset.
So, Thorpe Park. Once hailed as the park that actually rivalled Alton Towers in its ride lineup, is not the same park as it was in 2012-2013. Well, essentially it is, just with no real development besides a 'land' themed to a outdated app, a large mess in a building next to Nemesis, and..
The day started off well, with a ride on Swarm- a fun B&M wing, it seemed the area had a few new bits of theming here and there. The ride was running two trains despite no queue, me and my friends perhaps were a little disturbed that the park were doing that? Were they feeling okay?
We then made our way to my personal favourite, the modest but fun B&M invert- Nemesis Inferno, a ride that used to get overlooked a lot, but it seems recently people have started appreciating it. Its a small, compact, but intense Invert that always delivers intense but smooth rides. It was riding good as always, the ride always manages to impress me, it has aged like fine wine. Also the operations on this were disturbingly good. I was actually very impressed the operations were so good on here! Thorpe Park is not known for its operations so fair play to Thorpe for running two trains and firing out the trains quickly!
Thorpe Park certainly has good coasters, they lack a true show stealer. Inferno in the back row is brilliant, but it still really is a lower tier invert even if it is very fun. Stealth is a very fun
Intamin launch with a brilliant launch, but again, fun, not a 'Smiler' neither is it a 'Nemesis'.
Saw and Colossus round up the big 5, and both kind of strike the same chord with me. Saw has a brilliant layout, a brilliant first half, and good airtime. It just happens to be VERY rough. The Smiler is a lot more forgiving, and that ride itself has some violent moments. Saw in its second half can be very brutal, though it is a very forceful ride. It always seems to give me headache in some form..
Colossus is a similar story, it has a fun layout, but the first half batters you, and the trains that manage to make a 5'7 10 stone male (myself) feel cramped and squeezed in, god help anyone larger.
MY DERREN BROWN'S GHOST TRAIN RANT:
I have savaged this attraction before, and after like two years of not going on it, i thought it was worth a try. First off, i would like to point out the throughput. Mothers day was very quiet as expected, all the main coasters had minimal queues, or no queue at all in some ride's cases. The Ghost Train has time slots, but we queued 30 minutes for this.. I would not be surprised if this thing had a throughput of like 400 or less a hour, its seriously pathetic and honestly no wonder this thing gets such bad queues in the peak season. It was probably a queue of like 50-60 people as well..
Once on the ride, they've added a second preshow with an actor, and it was like okay. i guess it made the wait for the train sequence less boring. Not particularly gripping tbf.
The train sequence is the bulk of the ride and still manages to bore me, the actual vr itself was outdated in 2016, and even moreso in 2022..
The Ghost Train is literally just sitting in a room themed to a train carriage with a VR headset on, with some mild simulator effects. Its not ground breaking, and VR was more of a passing phase than anything worth basing an entire large scale attraction on. The mid section and finale remain somewhat fun, that is mostly due to ACTUAL THEMING and effects being used. Instead of dragging through the chore which is the VR sections on this thing.
The sad thing is, this attraction came in a time when the park wanted to focus itself more on being a little inclusive to the family market. No longer was the marketing "thrills lol YOLO".
We got Angry Birds, whatever they did in 2015, and.. They added a dark ride that alienates anyone that isn't into horror, or is under 12, or under 1.4 metres tall. Take Hex, a very eerie attraction, but with a very low height requirement. Sure its a creepy ride, but families can enjoy it. Hex also eats people, Hex also cost way less than the Ghost Train.
Why did Thorpe decide to build a ride their new market couldn't even bloody ride? Why being inclusive to families when you're actively building rides that market you want to attract cannot experience..
THE WALKING DEAD:
This attraction was running well when i rode it- about 4 scare actors in the exit, effects mostly working. Its a fun experience, like DBGT though it feels like its excluding a big audience it could of appealed to.. A indoor family vekoma coaster could be an much needed family coaster but instead it sits as mostly unpopular (this thing apparently according to staff had no queue whatsoever throughout the day). It is a shame, i do admit i enjoyed it, but X was a lot funner in my opinion, and it catered to a wider audience.
MY PROBLEM WITH THORPE:
Thorpe had plenty of families in the park on my visit, it seems they are expanding out now to that market, there lies one problem.
What is their family offerings? They have a good selection of flat rides i guess? Nothing mind blowing, they have teacups, dodgems.
But after that, 3 water rides? 2 Being low throughput, and even then. What if its raining? Storm Surge isn't in fun in the rain, neither is rumba rapids nor is depth charge. Flying Fish is the only family friendly coaster now. They had the chance to have a indoor family coaster (The Walking Dead now), or a dark ride that may of appealed to families in some way (DBGT), or a family inclusive walkthrough (Black Mirror), but all three alienate anyone under 12 which leaves the families with fu** all to do, even worse 2 of those have completely tactless IP's armed to make them even more pathetic. Okay brutal rant over.
THE POSITIVES:
Operations and staff were good on my visit, things were on two trains. and had fast dispatches. The park also is due to recieve a big new coaster soon, so the future is a bit less gloomy. But Thorpe, i do love the park, but i do believe it is truly troubled, and the park down the road is lowkey better? I think to fix the park, they need to change The Walking Dead, DBGT, Black Mirror, sort out some of the rough looking older areas, and really focus on adding attractions that have mass appeals, not stuff that will become completely forgotten about a year or two later..
PS: Thorpe has a redeeming feature i guess- best flat rides in a UK merlin park! Detonator is my favourite drop tower!
The day is Mothers Day in the UK, most normal people would celebrate it with their mothers. I left a bottle of pinot in the fridge with a note, with my two favourite idiots, we ventured to Cherstey, to discover Merlin's least favourite asset.
So, Thorpe Park. Once hailed as the park that actually rivalled Alton Towers in its ride lineup, is not the same park as it was in 2012-2013. Well, essentially it is, just with no real development besides a 'land' themed to a outdated app, a large mess in a building next to Nemesis, and..
The day started off well, with a ride on Swarm- a fun B&M wing, it seemed the area had a few new bits of theming here and there. The ride was running two trains despite no queue, me and my friends perhaps were a little disturbed that the park were doing that? Were they feeling okay?
We then made our way to my personal favourite, the modest but fun B&M invert- Nemesis Inferno, a ride that used to get overlooked a lot, but it seems recently people have started appreciating it. Its a small, compact, but intense Invert that always delivers intense but smooth rides. It was riding good as always, the ride always manages to impress me, it has aged like fine wine. Also the operations on this were disturbingly good. I was actually very impressed the operations were so good on here! Thorpe Park is not known for its operations so fair play to Thorpe for running two trains and firing out the trains quickly!
Thorpe Park certainly has good coasters, they lack a true show stealer. Inferno in the back row is brilliant, but it still really is a lower tier invert even if it is very fun. Stealth is a very fun
Intamin launch with a brilliant launch, but again, fun, not a 'Smiler' neither is it a 'Nemesis'.
Saw and Colossus round up the big 5, and both kind of strike the same chord with me. Saw has a brilliant layout, a brilliant first half, and good airtime. It just happens to be VERY rough. The Smiler is a lot more forgiving, and that ride itself has some violent moments. Saw in its second half can be very brutal, though it is a very forceful ride. It always seems to give me headache in some form..
Colossus is a similar story, it has a fun layout, but the first half batters you, and the trains that manage to make a 5'7 10 stone male (myself) feel cramped and squeezed in, god help anyone larger.
MY DERREN BROWN'S GHOST TRAIN RANT:
I have savaged this attraction before, and after like two years of not going on it, i thought it was worth a try. First off, i would like to point out the throughput. Mothers day was very quiet as expected, all the main coasters had minimal queues, or no queue at all in some ride's cases. The Ghost Train has time slots, but we queued 30 minutes for this.. I would not be surprised if this thing had a throughput of like 400 or less a hour, its seriously pathetic and honestly no wonder this thing gets such bad queues in the peak season. It was probably a queue of like 50-60 people as well..
Once on the ride, they've added a second preshow with an actor, and it was like okay. i guess it made the wait for the train sequence less boring. Not particularly gripping tbf.
The train sequence is the bulk of the ride and still manages to bore me, the actual vr itself was outdated in 2016, and even moreso in 2022..
The Ghost Train is literally just sitting in a room themed to a train carriage with a VR headset on, with some mild simulator effects. Its not ground breaking, and VR was more of a passing phase than anything worth basing an entire large scale attraction on. The mid section and finale remain somewhat fun, that is mostly due to ACTUAL THEMING and effects being used. Instead of dragging through the chore which is the VR sections on this thing.
The sad thing is, this attraction came in a time when the park wanted to focus itself more on being a little inclusive to the family market. No longer was the marketing "thrills lol YOLO".
We got Angry Birds, whatever they did in 2015, and.. They added a dark ride that alienates anyone that isn't into horror, or is under 12, or under 1.4 metres tall. Take Hex, a very eerie attraction, but with a very low height requirement. Sure its a creepy ride, but families can enjoy it. Hex also eats people, Hex also cost way less than the Ghost Train.
Why did Thorpe decide to build a ride their new market couldn't even bloody ride? Why being inclusive to families when you're actively building rides that market you want to attract cannot experience..
THE WALKING DEAD:
This attraction was running well when i rode it- about 4 scare actors in the exit, effects mostly working. Its a fun experience, like DBGT though it feels like its excluding a big audience it could of appealed to.. A indoor family vekoma coaster could be an much needed family coaster but instead it sits as mostly unpopular (this thing apparently according to staff had no queue whatsoever throughout the day). It is a shame, i do admit i enjoyed it, but X was a lot funner in my opinion, and it catered to a wider audience.
MY PROBLEM WITH THORPE:
Thorpe had plenty of families in the park on my visit, it seems they are expanding out now to that market, there lies one problem.
What is their family offerings? They have a good selection of flat rides i guess? Nothing mind blowing, they have teacups, dodgems.
But after that, 3 water rides? 2 Being low throughput, and even then. What if its raining? Storm Surge isn't in fun in the rain, neither is rumba rapids nor is depth charge. Flying Fish is the only family friendly coaster now. They had the chance to have a indoor family coaster (The Walking Dead now), or a dark ride that may of appealed to families in some way (DBGT), or a family inclusive walkthrough (Black Mirror), but all three alienate anyone under 12 which leaves the families with fu** all to do, even worse 2 of those have completely tactless IP's armed to make them even more pathetic. Okay brutal rant over.
THE POSITIVES:
Operations and staff were good on my visit, things were on two trains. and had fast dispatches. The park also is due to recieve a big new coaster soon, so the future is a bit less gloomy. But Thorpe, i do love the park, but i do believe it is truly troubled, and the park down the road is lowkey better? I think to fix the park, they need to change The Walking Dead, DBGT, Black Mirror, sort out some of the rough looking older areas, and really focus on adding attractions that have mass appeals, not stuff that will become completely forgotten about a year or two later..
PS: Thorpe has a redeeming feature i guess- best flat rides in a UK merlin park! Detonator is my favourite drop tower!