That's dedication Pierre :lol: I completed the story and I was happy enough
I think the limited edition PS4 looks awful, but it may be because I'm colourblind. I just don't like that 90s plastic look.
My memories of the original Playstation are selling it because it was rubbish and the controller hurt my hand (I put the money towards a 3DFX card for my PC).
PS2: I remember the release titles a lot. It was in the days where the difference in "power" could be seen.
Wild Wild Racing had moving engine parts, "good" mud particle effects and even smoke from the exhausts. At the time it looked stunning.
Smuggler's Run wasn't as pretty, but it had loads of cars on the level at once and was one of the first open world games I played. No tracks, just go wherever you like. Good local multiplayer.
Fantavision was a weird fireworks puzzle game that was all pretty, but not much in the way of gameplay. bit of a failed experiment.
Those were the three games I got with the PS2 (which I really bought as a DVD player TBH). I picked up SSX later and spent days on that, I loved that game.
Beyond those, highlights for me were:
Frequency (the Harmonix game that would become Guitar Hero/Rock Band) which was utterly brilliant.
This odd flying game where you didn't shoot anything or do anything exciting, but just had to really carefully handle you plane though levels like "refuel in mid air", "land on a train" or "get through the canyon". It was really simple stuff, but hard as nails so you just kept on retrying.
Stuntman was also hard as nails, but brilliant, brilliant, brilliant! It's one of the few games I went back to after having the PS3 for a while and loved playing through it again.
Best moment for me though was Shadow of the Colossus. A game that really broke every mould and created something cinematic AND playable.
I think at the time, the PS2 fitted me perfectly. The games had advanced enough to be really playable and looked great. However, they still maintained that old school "one more go" thing. I had the time and energy to put into playing over and over and obsessing into a game enough to do it too. The effort was in perfecting the gameplay to give you reason to repeat. I don't know if I miss it or not, but the repeat wasn't for opening extras, or moving on as such - it was for the joy of the actual playing.
Also worth noting that Sony in this era pioneered motion gaming before Nintendo with the EyeToy. We had a lot of hours of fun with the EyeToy play games
PS3: Again, it's the early games I remember fondly. Motostorm was stunning, different and great fun. Heavenly Sword was sublime in terms of game design, cinematics and story. There was the excitement of download demos and games from the store with stuff like "Calling all cars" and Flow which I loved. Blu-Ray and HD added a lot to the images. I've had hundreds and hundreds of PS3 games though. To pick out favourites is difficult.
Flower: That Game Company doing something different. Beautiful to play.
Journey: TGC again with another wonderful wander across a world where you don't really do much, but it's just a joy to experience.
Rock Band: Hundreds of hours and hundreds of pounds - 'nuff said :lol:
Tokyo Jungle: Loads of fun, very silly, great arcade game. Just wandering through wrecked Tokyo as random animals (from rabbits to Velociraptors) surviving while doing odd missions and having the elements and other animals against you. It reminded me of the kind of game I used to love in the 8-Bit era. Again, you just play for the joy of the game and one of the few on the PS3 I did.
I'm coming up dry now. So many games, constantly. The access to online purchasing and cheaper games from it means I had so many. AAA games have come and gone in their droves too. While this generation was much more "serious", it's not all bad with fantastic new ideas like Heavy Rain coming through.
Worth noting that Sony was the first in this era to completely **** up the online gaming with hours and hours of frustrating dropped sessions, no cross game chat and abysmal quality match making.
PS4 - it's still very early, but I've had a lot of fun with the remakes of PC games so far