I just got back from a Euro trip late last night having spent all day yesterday in Parc Asterix with unlimited fastpasses (lucky I had bought them a few weeks ago because I think every single french person decided to visit the park on the same day). I got quite a lot of rides in on Toutatis, including the day’s first guest train which was nice. Also in the week I rode Kondaa, Taron, Ride to Happiness and Star Trek, so it was up against fierce competition.
I’d been following this ride since they announced it in 2018 and have been looking forward to trying it since, Parc Asterix have a winner here.
The themed area is incredibly well done. All the bridges over the ride give great opportunities to view, and provide some great headchoppers. The station is very cool, and the lighting package looks awesome whenever a train launches and the strip lights pulse.
As for the actual ride experience, I’ll break it down here. First rolling launch out of the station is really improved by the fact it’s in a tunnel, they’ve clearly learned how awesome the tunnel launch on Taron is and replicated that here, however without the same speed or force. The ride post first launch is “okay”. It feels like it takes the elements too slowly. It crawls over the overbanks giving a big dose of hangtime, if you like that sort of thing, and then the two awkward hills don’t add too much of value, no airtime is really present so it just sort of throws your body from side to side.
Onto the main event, the swing launch. Such an impressive feature, it provides decent airtime on the initial trip over the middle hill. On the backwards trip, the boost gives two good bits of ejector, however the second bit is very jolty (when looking at the layout forward from the switch track, I’m talking about the first dip down into the launch). The airtime is very quick, coupled with the backwards movement of the train, I found that I had to brace my body, as it can (quite painfully if you’re not careful) slam you back into the seat because of the motion.
Following this, the backwards spike is amazing. Even at the front of the train, you still feel high enough off the ground, and get a decent amount of floating. It’s far better than Star Trek’s reverse spike, and I really like the fact that it’s not gimicky, it’s just a straight spike with you staring at the ground. I really hope TTD does something similar on a giant scale, cuz that could be awesome.
The top hat is interesting, the vertical turn gives a bit of whip on the rise, but the trim brakes spoil the descent significantly. You feel the train dramatically slow down and are pushed forward into your restraint for pretty much half of the drop before the ride picks up speed again. I think this is probably the one part of the ride that is beaten by Pantheon, as it seems such wasted potential.
The stall is fun, provides more hangtime compared to it’s RMC counterparts, followed by a short burst of airtime on the turn and a decent ejector hill (best airtime of the ride) followed by an S-hill with decent whip. The wall stall is far better than the one on Kondaa, it has significantly more airtime. The final inversion is good, and has a good theming headchopper, finally finishing up the ride with the double up.
I didn’t really rate the double up to be honest, for the same reason I don’t like the little hills on Kondaa. In my opinion, the airtime they provide is not significant enough for being slammed up and down. You end up just having to clench your body through it. I understand that they were really aiming for “most airtime moments”, but I think it came at a detriment to the ride as a whole, as more sustained airtime is far superior IMO.
As an overall package, the ride is top 10 material. My review might come across as overly critical but they were just a few things I noted. The ride delivers throughout, and it I love the fact it has a significantly longer layout compared to Pantheon post Top Hat. I’m not entirely sure if I prefer front row or back, both have their advantages and neither outweighed the other for me. The back spike is bliss at the rear of the train, and front row is always a winner.