CrashCoaster
CF Legend
So it mustn't be anything too serious then?
Really? I thought it was Digger who banged Chess in the rearit was Chess that bumped Digger IIRC.
My comparison was between Smiler and the NTG death to highlight how different countries react to serious accidents. I definitely don't think a little bump in the station is comparable to losing a leg.Smiler caused people to lose limbs. This bumped at a couple miles per hour in the station. That is drastically different.
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They aren't the same though. You honestly think they would have reopened it if there was serious injury risk or potential to damage their millions of millions dollar investment that they've been working on, publically for 2 years, and probably 5 years total? You think the manufacturer, who had reps there, IOE, the park, and state safety all said, you know, something terrible could happen, but there's like 6000 people who are really pissed, and social media is going to talk a lot of ****. We have to open this now. Screw safety.I respectfully disagree. In any situation where 2 trains are in the same block is a scary situation. It should never happen. Ever. It's the single biggest (non-structural) failing you can have on a roller coaster.
The fact that Cedar Point have reopened it so quickly, without a full report and investigation, doesn't fill me full of confidence. It smacks of a 'get it open now, no exceptions' manglement decision.
I know cultures and procedures are different around the world. Maybe we would keep it closed for 'too long' in Europe but I would much prefer that over opening prematurely. This is peoples heath and lives at stake here.
You can say I'm being overly dramatic, that's fair, but I'm appalled at this decision.
Not really anything new. Just Velcro padding.
Absolutely. You can test as much as you like, but every roller coaster requires a break-in period (because, when you think about it, a roller coaster is just a bunch of new parts put together). Anyone who shows up to a roller coaster opening day expecting a fully functional ride with zero chance of failure is naive. MF and TTD are two extreme examples of prolonged opening troubles (TTD was essentially down half of its opening season), not to mention Maverick having to literally alter track and delay opening by a few weeks. Even simple roller coasters like Gatekeeper and Valravn had their opening troubles too.Hang on. I found something interesting last night. So I was talking with someone who actually operated Millennium Force the summer it opened and apparently the same thing happened to it (it kinda blew through the brake run and bumped another train). But look at MF now. I think we just need to give them time to get used to the mechanics while at the same time, trying to get people through as quickly as possible. Because after Saturday, it looks like they weren’t prepared at all for how fast this was going to run and how fast they actually have to dispatch the trains from now on. Because if you were there, you saw that even with only two trains, they were still getting stacked up. I have faith that they’re figuring out everything right now as we speak and will start preparing for the season a lot earlier and better in future years to come!
I just really hope it doesn’t slow it down too much when they start using it. Although, I think that CP has the capability to cook through dispatches and stuff. They do really well at dispatching the trains on rides like Raptor and Gatekeeper. Especially Raptor. Do you think they could slow down the speed of the chain lift so that way they don’t have to trim it on the mcbr? So that way the time it takes it to get to the mcbr is longer which gives them a bit more time to load and dispatch trains. Because I felt like the ride is gonna be that much better when the mcbr is completely offAbsolutely. You can test as much as you like, but every roller coaster requires a break-in period (because, when you think about it, a roller coaster is just a bunch of new parts put together). Anyone who shows up to a roller coaster opening day expecting a fully functional ride with zero chance of failure is naive. MF and TTD are two extreme examples of prolonged opening troubles (TTD was essentially down half of its opening season), not to mention Maverick having to literally alter track and delay opening by a few weeks. Even simple roller coasters like Gatekeeper and Valravn had their opening troubles too.
It takes time, and everything gets sorted at the end.
For the question on 2 or 3 train operation; Cedar Point has yet to use the Steel Vengeance MCBR - it is totally deactivated with no brake action to be found. They could easily operate three trains, if they were to use the MCBR as an actual block. This weekend however, there was no sign of that intent, with stacking the whole three days through. So yes; two train operation works for Steel Vengeance. Once they iron out the kinks and get this roller coaster to regular operation however, I'd expect them to shift to 3 train operation, especially for its opening season, which would really eat through the queue.