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What’s behind the recent rise in “rattle” criticism on new rides?

Matt N

CF Legend
Hi guys. You’d think that as time goes on and technology advances, new coasters would get smoother and more comfortable. And for the most part, this is true; we’ve come a very long way in terms of coaster smoothness since the rougher rides of the 1980s, for example! But in the last year to the last couple of years, I’ve noticed a sharp rise in the number of new coasters that seem to be opening up that are getting criticised for having “rattles”.

In recent years (particularly 2024), I’ve noticed that the number of coasters where the first time reviews come in and people remark on a noticeable rattle or generally remark on the smoothness of the ride seems to have increased two-fold. Look at the coasters this year; with Nemesis Reborn, the rattle has been a key contentious discussion point. It’s been the same with Voltron and its supposed roughness roulette. It’s been the same with Iron Menace and its alleged rattle and kinks. It’s been the same with Hyperia, with people remarking on a notable rattle. Top Thrill 2 also had some saying it was rattly in the brief period for which it operated… the list goes on.

One key intriguing manufacturer in the “rattle” criticism sense is B&M. They’ve been historically known for smooth and comfortable rides, but as of late, there have been a spate of new B&M installations that have received criticism for rattling or an otherwise uncomfortable ride experience. As I said, the Nemesis Reborn “rattle” has become a contentious discussion point ever since the retracked ride opened, Iron Menace’s rattle and jolts went viral on YouTube, the two SeaWorld family coasters that have opened this year have both had rattles remarked upon, and based off recent testing footage, it looks as though Rapterra at Kings Dominion may continue this theme.

This might be controversial, but another key intriguing manufacturer, in my view, is Mack. Their thrill coasters were also historically known for being smooth and comfortable, but they too have had an increasing spate of “rattle” criticism on new installations. Voltron has seemingly been a roughness roulette ever since it opened in April, with some having a fine ride experience and others getting bounced around phenomenally and coming off with banging headaches. Hyperia has also had a fair few criticise it for being rattly and headache-inducing, and those who’ve been out to China and ridden Beyond the Cloud have also said that that has quite a noticeable rattle.

But it’s not just those two. More generally, I have noticed a trend towards new rides getting criticised for being “rattly” in the last couple of years. With this in mind, I’d be intrigued to know; what do people think is the cause of this rise in “rattle” criticism on new rides? Is it a change in the way manufacturers are doing things? Or is it simply enthusiasts growing less tolerant of roughness, and criticising minor things that have always existed to some extent?

I don’t have any real theories of my own, I must admit, but I’d be interested to hear what others’ thoughts are on this recent phenomenon!
 
I think i first became overtly aware of the B&M rattle this year.

I rode Nemesis in 2021 and Nemesis Reborn in 2024. Because they are the same layout, there was a direct comparison. Reborn had a terrible rattle, to the extent that I'd have sworn that Reborn was the older ride of the two! I don't know what has gone on, but there's no situation where I'd expect a new ride to feel that bad.
 
I've no idea what's behind it, but I'm super curious if anyone does have any clue. Especially with the B&Ms. They've never had this problem before. What exactly has changed?
 
First time I noticed it was after riding Banshee at KI, I tried so many different seats and it was one of the first B&Ms I have ridden that I found had it. It seriously impacted my ride experience to be honest, I rate it pretty lowly.
 
I've no idea what's behind it, but I'm super curious if anyone does have any clue. Especially with the B&Ms. They've never had this problem before. What exactly has changed?

The simplest explanation is probably correct. In an effort to cut their prices and be more competitive in a market where B&Ms particular brand of supersized coaster is no longer sold on the numbers they were. B&M will have made some efforts to cut costs across their manufacturing process.

I suspect they are using a cheaper grade or different steel supplier for the manufacture at Clermont. Along with some other cost cutting measures it's probably what's caused the down turn in quality.
 
If I can also offer a hot take: the B&M rattle has always, kind-of, been around. Even to the first progeny of their late 90s coasters, if you sit in just the right seat, with the restraint just so - you would still get the occasional rattle.

But the B&M rattle feels to now reached meme status, akin to “looks slow” and “Aquatrax”; it has somehow felt a race to see who can say “rattle” first every time a new B&M opens.

It’s a bummer when you get it, and yes I’ve had it on newer B&Ms, but as Talking Heads once sang: same as it ever was.
 
If I can also offer a hot take: the B&M rattle has always, kind-of, been around. Even to the first progeny of their late 90s coasters, if you sit in just the right seat, with the restraint just so - you would still get the occasional rattle.

But the B&M rattle feels to now reached meme status, akin to “looks slow” and “Aquatrax”; it has somehow felt a race to see who can say “rattle” first every time a new B&M opens.

It’s a bummer when you get it, and yes I’ve had it on newer B&Ms, but as Talking Heads once sang: same as it ever was.
As a counter to that, Nemesis original didn't have it, but Nemesis Reborn is like being on a vibrating massage chair made of metal.

Nemesis Inferno is still butter smooth with no rattle and it's 21 years old.
 
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