Well, it looks like I get to be the negative one for once. When compared with its Italian sibling and the hype associated with the ride, I found it to be something of a let down. It's not a terrible ride by any stretch of the imagination, but in my mind it falls short of what it should have been.
First I'll put in the inevitable disclaimer: I wasn't in the best of moods when I first rode Swarm. The ride was closed when I first arrived on park. It was wet. I was visting the park on my own. When the ride opened after an hour or so, it was only running one train, and had a 90 minute queue. Even with Fastrack (which I used), it took a fair amount of time to get on the train. The park did eventually put the second train on after a couple of hours, and then there was the inevitable breakdown.
As the day went on, the queues died down, and by the end of the day the queues were minimal. I did make sure I had plenty of re-rides over the course of the day (around 8 I think) to see if my opinion of the ride changed at all. It didn't, at least not significantly.
The approach to The Swarm area is integral part of the ride experience, so I'll cover that first. I actually like the entrance to The Swarm area, with the crashed fire engine and then the first drop and crashed aircraft. The toilet block looks quite good as well... from the front. As soon as you get past the facade and into the queue area, it becomes blatantly obvious that it's just a modern building, complete with side windows, tiled roof and skylights. It's little details like this that break the suspension of disbelief and spoil the experience. They've tried to do a good job with most of the theming, succeeded in most respects, but fallen at the last hurdle.
Joey commented on the "splash zone" near the second fire engine, and how when he visited the water wasn't coming anywhere near the path. When I visited, the water jets were coming through the fence, but only by a couple of meters. Whether the park has adjusted the water jets or whether that was down to something as simple as the wind direction I have no idea.
Unfortunately, as you get towards the ride queue entrance, everything goes badly pair shaped. Here, to the left of the entrance we have a stage hosting rock karaoke on and off from around 12pm onwards. Not only does this tend to draw attention away from the helicopter (which I didn't notice at all until around my 3rd ride, and even then I only noticed it whilst sat on the brake run), it means that during the afternoon, you've got cover versions of Katy Perry, Alanis Morisette, Bon Jovi, Guns n Roses etc. blasting through across the entire area, and audible throughout the entire queue line and station. They've gone to all this effort to create a post apocalyptic atmosphere, and then ruin it because some moron decided that adding an extremely loud show to the area was a good idea.
I should also add that whilst I love the idea of having the police major incident unit (yes, they do exist) as the ride control booth, the way Thorpe have done it looks utterly ****. Firstly, vehicles such as this are
not made from lots of little metal sheets stuck together to form side panels -
the real things look a lot more solid. Secondly, the way in which it's placed dead square on the bridge just looks ridiculous. If they'd been able to place it at a bit of an angle so that it looked more natural then it could have worked really well. Failing that, they could just have made the bridge into an organ loft or something, moved the control booth to a corner or something and made it look a lot more natural. As it is, it just looks forced and therefore ridiculous. It's just so blatantly a part of the station structure and they've just made no attempt to hide it.
OK, enough rambling now - how was the ride itself? Again, the story of this entire ride - not bad, but lacking in crucial areas. The inline twist drop is really good, and most of the rest of the layout is pretty good and has some interesting forces. Personally I prefer more forceful B&Ms such as Nemesis or Katun, but that's not a deal breaker. It's a bit short, but we were all expecting that.
What lets the ride down for me is the fact that it was incredibly bumpy - far worse than Raptor ever was. In fact, (with the possible exception of the vile creation that is Hydra), it's probably the most unpleasant B&M I've ever been on. It's not the increased speed that's the problem either - it's as bouncy going through the top of the elements at slow speed as it is at the fastest points on the ride. Maybe it was just having a bad day, I don't know. All I know is that after around 3 or 4 rides it was really messing with my head. For me, it has limited re-ride value for precisely that reason.