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The Games we play...

spicy said:
In this one you can be a cop or a racer. Haven't played a NFS since Most Wanted on PS3 so don't know if this is a new thing or not.

It actually predates Most Wanted with it being in Hot Pursuit. Rivals is a mix of Most Wanted and Hot Pursuit, which in the most abjectly cynical way probably makes it the best NFS (other than the almost brilliant Shift/2) ever.

nealbie said:
It won't help you feel better, but I'll add you when Mario Kart 8 comes out and the console becomes just about worth having! :lol: :p

Thanks. I'll have one friend then (I'm furiekins by the way, but I don't know if the Wii U accepts that or if you need a 75 digit code to swap? ). Sadly, I'll do what I always do.

I'll buy Mario Kart, play it for a day and have loads of fun, remembering what a great game Mario Kart is. Then I'll realise it's the same game I played 20 years ago, and all I'm doing - again - is actually paying a premium price to indulge in nostalgia.

I'll then trade it in for a decent price (Nintendo games hold their price nicely to trade in too) after - once again - realising my mistake and put the money towards something new and exciting... Like, erm... Gran Turismo 6 (repeat story replacing Mario Kart with Gran Turismo ;) ).

Or actually, I may just learn this time around... Maybe..?
 
I haven't really played around with Miiverse. I knew of it but kind of ignored it. Whenever I play Mario Bros U it would always ask me if I want share on the Miiverse that I've "competed a level in under a minute" or whatever, which kind of got annoying. :p

Now on to Mario Kart, which I plan on buying (but probably not right when it comes out).

I've actually never really owned a Mario Kart game before (which is another reason why I want it). Though I have played a couple before. Years ago, my older siblings rented Mario Kart Wii for like a day, and we all had a lot of fun with it. I also briefly played another one (I'm not sure which one it was) on my friend's DS, which I also enjoyed.

I don't know if it'll either be a game I'll keep playing for a while, or one that I'll play for like a week. It looks a lot more fun playing with/against friends/family, but my older siblings aren't home that often, and only one of them is actually into gaming. I also kind of feel that way toward Nintendo Land. I played one minigame, and haven't opened it since. It might be better with other people, but I have nobody else to play with. :( :p Oh well looks like I'll have to stick with singleplayer games. :lol:

And since I'm on the topic of multiplayer, and me being the only one in my family that uses the Wii U (even though I got it for myself :p), I've heard that 3D World has awesome multiplayer. I might be getting it for xmas, and the whole family will be home for 2 weeks. If I receive Mario 3D World, I'll have to persuade some of my siblings to play with me, just to try out the multiplayer. :lol:

Anyway, now I'm back at school for another 2 weeks... :p
 
furie said:
Thanks. I'll have one friend then (I'm furiekins by the way, but I don't know if the Wii U accepts that or if you need a 75 digit code to swap? ).

For once, no, you search the name via Miiverse (NOT the other friend code place, because for some reason that requires BOTH people to input the other's username to become friends :roll:), and it'll then send an invite to the person...

Assuming Injustice actually turns up today, I'll see if I can actually find you :p
 
I suspect everyone who wanted it has got it, but F1 2013 is £15.99 to download from the PS Store as part of their 12 deals of Christmas (additional 10% discount from that if you're PS+)

CEX are currently taking them in for £14 cash if you wanted to get rid of your physical copy or trade it in for something else.
 
Nemesis Inferno said:
Miiverse seems to be a very well populated forum actually...

The games (or at least, those with a traditional online multiplayer), seem pretty quiet on that front... But the Miiverse integration with many games seems like the best thing Nintendo have done regarding online gaming (i.e. the ONLY thing they've done ;))...

I've had a read about it, but it just seems to be completely isolated. So it sits in a Nintendo vacuum, populated only by people with nothing critical to say. It's the online social equivalent of CBeebies :p

I'm a bit too old and British to really have much to do with active social stuff on a console anyway, but I do like passive "gaming voyeurism". I like to see what friends are playing, or how well they're doing at stuff. It's one of those things which may be useful, or a good talking point :)

Starting to slowly get bored of War Thunder (I like games to make me feel like I'm progressing, it's rare I play a game just for the sake of playing a game). I'm not really getting any better and the research has slowed to a crawl because I've made such massive headway and the F2P system is now making it difficult to advance. I do love the flying and dog fight mechanics though. The problem is, you need bombers to win the matches, but bombing is pretty dull. So you've got to decide if you're going to have a dull game which will win the match, or a fun game which will end in disaster and you splattered all over the floor several times :lol:

So moving on to Resogun a bit more now. I'm starting to get into the grove of it now. I'm learning to look beyond my ship (which is really hard as there's so much going on) and making myself aware of it all. It's such a simple game, but it has so much depth when you peep beneath the flashy exterior. It does make my head hurt though it's so fast and busy.

Pierre, loads of good deals. They're doing F1 2013 for £14 yesterday and today. So glad I didn't fork out £60 on it just a month or two ago :p
 
What's your user id thing Benin? I'll try from my end.

Sent from my Nexus 4 using Tapatalk
 
Went into game today and played FIFA on the ps4.

Could not put the controller down, I want one :)

The game felt like I was watching a football match, it's stunning.

Gt6 is rubbish not going to bother with it.
 
The background (crowd) is lovely, it really is. But the pitch and players look no better, if not a tad more polygonic (except Wayne Rooney, but he genuinely looks like that :p)!

Will let you know about Gran Turismo when I get back home.
 
Nemesis Inferno said:
Tis BeninInferno...

Request sent.

Marc, you're the first person I've heard excited about any next gen console lol

Sent from my Nexus 4 using Tapatalk
 
Furie the reason is probably due to the fact I did not want one yet and read all the bad reviews. I had no interest in either console so when I tried it I was shocked.

I was like a foot away from the screen and the picture was crystal clear.

Mark had to get me off it by telling me a kid was waiting to try it lol.
 
I think the only bad things I've really read so far are about the lack of decent titles for them. Okay, if you're expecting the significant change between the PS2/Xbox and PS3/360 then you're not going to get it - but there IS a difference which while minor at the moment will increase as the machines age.

Lego Marvel looks fantastic on the PS3, but it looks more fantastic on the PS4. I'd rather have the better version, and the game will take me and MMF weeks to complete anyway - I've still got games coming on PS+ to tide me over, and I'll bet just as I get bored, NFS:Rivals will hit a low price point after Christmas and that'll keep me going again.

The only real issue with the release schedule is that there's a lot that you may have already played "last gen". If you haven't, then both consoles have enough to keep anyone occupied for months yet. Anyone who has less than 20 hours a day to game that is :p

marc said:
Gt6 is rubbish not going to bother with it.

Was so tempted, then read a load of reviews and stuff. I found the demo really good fun. It was lively, exciting and the control felt great.

Then you look and in reality it's just the same old ****. "Boing" you've hit a car. "Boing" you've hit a wall. Processions of cars running away in the distance as you start with no idea of where you are on the track. Grind of earning coins to buy a car that you can run in a race and trounce the opposition, so you can grind to earn the next car. No challenge beyond the grind. Then odd moments of brilliance that make you love the game, but mostly it's the boing and the grind.

So I'm not bothering and instead I put my trade in money to Super Mario 3D Land on the Wii U. It's Mario perfected - which is a good thing and a bad thing. It's good because it's the culmination of about 30 years of Nintendo Mario magic. Every leap, bound, secret, level, enemy and costume is pixel perfect. Unfortunately, there's absolutely nothing there you haven't really seen before (okay, he can be a cat, but a new costume isn't really much). It's still exactly the same mechanic that was in the original Super Mario Bros, the same enemies, the same mix of simple levels and brutal "it's making me so angry I'm going to kick a kitten" stages as always.

The fun levels are really good fun. The horrid levels are monstrosities that need to die in a digital hell somewhere. It's a marked improvement on the 3DS version and it's great to have the flexibility over the NSMB with the added depth. It's the same old same old, but done brilliantly - mostly really enjoying it :)
 
Drive Club? Looks great, but I think in terms of playability it's pure arcade. So all flash and action, no depth :(

It's the dearth of driving games which is currently my biggest negative about the PS4. And the dearth of decent ones on the horizon too...

I played more Grid 2 and I've reached pretty much where I was on the 360 now. It's started to get bloody annoying. The faster cars just handle ridiculously with the constant driving with butter wheels thing it has going on. Eugh :(
 
I watched a bit more gameplay of the Wind Waker HD. I've been trying not to watch too much footage of the game, as I don't want to be spoiled by the story. But watching some gameplay got me very excited again. It looks beautiful.

Don't know if I'll ever get Lego Marvels, but this is kind of interesting me:

The_Lego_Movie_Videogame_cover.jpg


Like the actual upcoming film, I'm really glad the entire environment will be completely Lego, and that the minifigs move like they're supposed to.

That's one (minor) problem I had with all the other lego games. Basically the environment in a Lego game isn't really made out of Lego bricks.

Look at Lego City for example. It's basically a city with "real" buildings, roads, mountains. Sure there are still a bunch of lego bricks, but only in certain places, but once you take away the lego, it's just a regular city.

legocity-1361892554.jpg


Don't get me wrong, they all still look great. But if you're gonna have Lego City, then shouldn't it actually be made out of Lego? :wink:
 
^OMG, that has been winding me up since day one of these Lego games. On a side note, the movie looks amazing and I can't wait to see it, I assume the game will be pretty awesome too. I'm tempted by the Marvel one but not sure if I can be bothered to pay out for it.

I love the idea of drive club but I get the impression after seeing people play it the other week that it's just going to be the same experience you get from all the driving games which I'm very bored of now.

What I've noticed recently, and it's starting to annoy me now, is that all the exciting games for the next gen seem to be getting pushed back every time I go to check them out. Oh well, the games I have currently will keep me occupied for a year or two anyway :p
 
Re: The Games we play...cks a She w

peep said:
^OMG, that has been winding me up since day one of these Lego games.

I grew up in a world where Lego was varying degrees of square/rectangle blocks and two types of triangle. There weren't even those thin flat bits. Mini-figs? You had to construct a body out of Lego - though they did produce octopus type of arms and heads that would fit onto Lego blocks (it was the first wave of a modern version of Lego back then).

These days, they even do boulders and rock pieces shaped to landscapes. Never mind the Star Wars cockpits, curved sections for specific models etc, etc, etc. In my day, they didn't even have wheels!!!

So, am I going to sit here and complain that the games aren't entirely Lego blocks? Bollocks am I. The core toy is already corrupt, I'd rather have a playable game that "cheats" in the same way Lego do with their models anyway. So ner :p

I had a girlfriend, many years ago, who worked for the company that had the Lego franchise between Gremlin (or whatever Gremlin turned into in Sheffield) and Traveller's Tales.

She worked on Lego Island 2 and they set out to produce the entire game using Lego models. Only currently available Lego blocks could be used. So they modelled the entire game world doing that. It looked ****. The water was flat and opaque blue. Roads couldn't work because you couldn't have height as the road pieces could only be laid flat. You couldn't walk anywhere because the different levels were chunky so you had to jump, you couldn't have steep sides.

Worst of all, because the world was made up of millions of individually rendered blocks, it ran on the fastest computers at about 100th of a frame per second.

When they recreated it using smoothed textures and stuff, the game instantly became playable, flexible and it looked great. They kept in the "build system", so instead of pop-ups as you entered and area, the houses, cars, etc would build themselves in front of you. Animated properly as a real build. It was a very cool little game for the late 90s to be honest.

However, that's why. It's simply impossible to have a "believable" and workable world made out of just Lego. They're blocks, the have sharp edges and if they don't, that's because Lego have engineered them away in real life, so they should also be engineered away in the games to make them playable and to look like what they represent. When I used to play with them in the back garden as a youngster, I integrated them into the natural world around me. The Lego was a central part of the play, I never demanded my father replace the entire garden with blocks to make the Lego fit in better. The organic play area mixed with the Lego was part of the joy of playing.

peep said:
I'm tempted by the Marvel one but not sure if I can be bothered to pay out for it.

That's why I picked it up for £25 with the console. Well worth it at that price. I can't wait to really sink my teeth into it :)

peep said:
I love the idea of drive club but I get the impression after seeing people play it the other week that it's just going to be the same experience you get from all the driving games which I'm very bored of now.

The thing is, that's the same with all games. Racing games haven't changed much in terms of mechanics since, I dunno? Pole Position? I complain about Mario not having changed (or Zelda, or COD or whatever), but it's the same pretty much all over in terms of standard genres. Yes, Pole Position, Ridge Race, Grid, Gran Turismo and Mario Kart are all very different games to play, but essentially they do the same thing.

It's all about nailing the core mechanic, definitely. So you need to produce a game which is great to play and meets "modern expectations". However, it's then how you present that game mechanic to the player which I think is the key.

Having brilliant environments to surround you is one way, but you also need "game elements". In a racing game do you have a career/event system? Open world where you pick individual races to compete in and unlock more cars/areas (like the latest NFS and Forza Horzion)? It's all about making you want to deal with the core mechanic.

I think this is where things have gone adrift in racing games. They usually nail the racing side of it, but it's becomes a soulless grind to the finish line with no real reward or... It's a mess of attention destroying rewards and prizes, glitz and glamour that detract from the actual core fun of the game.

Racing is about using one car in enough races to earn enough to get another car you can race enough times to be able to afford another car... etc

Or, you race in what are essentially lightweight arcade combat events that unlock exponentially at such a rate you never have time to notice that every car and race is essentially the same.

There's no reward for playing, unless you love the actual core driving itself. That's where both Forza and GT fail, because while the core driving is sublime, you're never actually "racing". So there's no fun or excitement in being great other than a better lap time than somebody else - which the arcade games (like NFS and Grid) are giving you anyway only you can beat your friends due to pure luck on the race track because they require far smaller amounts of skill to do well and more seat of the pants reactions and luck.

Nobody seems able to create a racing game that isn't trying to be something extreme at the moment. It's either extreme in realism, or extreme in blasting you constantly. Nobody is producing a racing game that appeals to people who want to actually race - I think that's the biggest issue. Maybe :lol:

peep said:
What I've noticed recently, and it's starting to annoy me now, is that all the exciting games for the next gen seem to be getting pushed back every time I go to check them out. Oh well, the games I have currently will keep me occupied for a year or two anyway :p

Welcome to early adoption limbo :p Always wait 6 months at least, unless you really can find value in early adopting :p
 
I completely agree with what you said about racing games Furie.

I want a realistic racer which is fun to play, this doesn't seem to really exist? I find Gran Turismo boring and I find Grid 2 fun but I know it isn't realistic handling, its arcadey and does feel it when you are constantly drifting around corners. Yet Gran Turismo is too extreme for me.

I've very briefly played the new Forza which I enjoyed. However I have no desire to get an Xbox One at this stage though so that's that. I think it is most probably the best racing game out there at the moment though?

I will keep playing NFS:Rivals on PS4 for the time being knowing its arcadey but fun rubbish :lol:
 
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