Had a bit of a spending spree over the weekend.
Got a second hand copy of Full Auto Battlelines 2 (or some version of those words in some order) for the PS3 first. It's just an arcade racer, with guns!
The actual racing and shooting part is great fun. It's a solid arcade racer, but with bangs (explosions, it doesn't have a cropped fringe). So that's all great, if a game which was a little early on the PS3 (read looks "alright I guess, but it's really just a shiny PS2 game").
The "battle" modes are tosh though. Driving around in circles trying to blow each other up in a FPS kind of way, only with cars? It's tedious and just isn't needed when the racing/driving sections are so good. Well worth £12 though
Then Gamestation had Need For Speed: Shift cheap and I had some trade ins. So I played the demo again, as I didn't like the demo originally.
See, I play a lot of Grid and I love it. However, I've completed it, so I only get fun out of it now on my Thursday night Grid sessions. I want more Grid, but it doesn't exist.
So I bit the bullet and went for the "I wish this was Grid" NFS:Shift anyway
It's an odd one. Grid is all "bam" action. It's twitchy, it's fast and it's great fun. However, the tier structure of the main game leaves a lot to be desired. It's a little too tightly controlled and just not as good as it could be. So the gameplay is superb, but the actual game structure not so good.
NFS:Shift isn't so hot on the gameplay front. You quite often feel that the car isn't actually attached to the road. The damage and crash physics are very bland and pale compared to Grid. There's no massive challenge to the driving either, the difficulty levels range from "pretty much drive itself" to "you'll never make it around a corner ever". There's no happy mid ground where you feel it's fun and twitchy and exciting, but not impossible.
It's not bad though to be fair. It lacks a little, but it's okay. The biggest issue is purely that "it's not as good as Grid" :lol: The game structure though is excellent. There's much more variety to the tasks you have to complete. It's varied and expansive. You don't feel as though you're stuck in rut and the races are a chore rather than fun (which is a complaint I put at both Grid and Dirt 2's door - not enough variety and having to complete three races back to back in a car type you hate to move up a tier is aggravating).
So, it's not as much fun as Grid, but at the same time it's much more appealing to play
I'm sure as the cars get faster, the slightly iffy physics will start to irritate me more. However, at the moment it's looking pretty good
Got a second hand copy of Full Auto Battlelines 2 (or some version of those words in some order) for the PS3 first. It's just an arcade racer, with guns!
The actual racing and shooting part is great fun. It's a solid arcade racer, but with bangs (explosions, it doesn't have a cropped fringe). So that's all great, if a game which was a little early on the PS3 (read looks "alright I guess, but it's really just a shiny PS2 game").
The "battle" modes are tosh though. Driving around in circles trying to blow each other up in a FPS kind of way, only with cars? It's tedious and just isn't needed when the racing/driving sections are so good. Well worth £12 though
Then Gamestation had Need For Speed: Shift cheap and I had some trade ins. So I played the demo again, as I didn't like the demo originally.
See, I play a lot of Grid and I love it. However, I've completed it, so I only get fun out of it now on my Thursday night Grid sessions. I want more Grid, but it doesn't exist.
So I bit the bullet and went for the "I wish this was Grid" NFS:Shift anyway
It's an odd one. Grid is all "bam" action. It's twitchy, it's fast and it's great fun. However, the tier structure of the main game leaves a lot to be desired. It's a little too tightly controlled and just not as good as it could be. So the gameplay is superb, but the actual game structure not so good.
NFS:Shift isn't so hot on the gameplay front. You quite often feel that the car isn't actually attached to the road. The damage and crash physics are very bland and pale compared to Grid. There's no massive challenge to the driving either, the difficulty levels range from "pretty much drive itself" to "you'll never make it around a corner ever". There's no happy mid ground where you feel it's fun and twitchy and exciting, but not impossible.
It's not bad though to be fair. It lacks a little, but it's okay. The biggest issue is purely that "it's not as good as Grid" :lol: The game structure though is excellent. There's much more variety to the tasks you have to complete. It's varied and expansive. You don't feel as though you're stuck in rut and the races are a chore rather than fun (which is a complaint I put at both Grid and Dirt 2's door - not enough variety and having to complete three races back to back in a car type you hate to move up a tier is aggravating).
So, it's not as much fun as Grid, but at the same time it's much more appealing to play
I'm sure as the cars get faster, the slightly iffy physics will start to irritate me more. However, at the moment it's looking pretty good