^See, I don't see it like that at all; I see it as more of a "2-4-1" coaster - you're basically getting 2 different types of ride in one.
Not just that, but the break in the layout actually gives you time to think about, contemplate, and **** your pants over what's coming up. The lift coming first could actually take away from the impact of the launch, since you've done the most intimidating bit first.
It works for Fluch Von Novgorod, and, to a lesser extent (no launch I know, but a clear first section) Saw and Mystery Mine.