EthanCoaster
Mega Poster
This is a bit off topic but on the topic of comfort collars, I’m surprised Six Flags never installed more Sky Rocket II’s considering they’re cheap and compact, and they literally built the first one.
They are also quite fun roller coasters, though I'll never publicly admit it.This is a bit off topic but on the topic of comfort collars, I’m surprised Six Flags never installed more Sky Rocket II’s considering they’re cheap and compact, and they literally built the first one.
Not necessarily. After all, SF was the one who purchased the prototype in Superman, and that one has operated with lapbars only just fine. Maybe SF won't ruin the ride with comfort collars unlike SeaWorld.Waitttttt if this is a retrofit; does that mean they’d swap the trains for comfort collars too?
They put comfort collars on West Coast Racers despite Full Throttle running without them at the same park, though, so I wouldn’t bet on it.Not necessarily. After all, SF was the one who purchased the prototype in Superman, and that one has operated with lapbars only just fine. Maybe SF won't ruin the ride with comfort collars unlike SeaWorld.
California (apparently, and part of the MonteZOOMa retro discussion) has a newer OTSR requirement for coasters with inversions. Haven't looked into it myself.They put comfort collars on West Coast Racers despite Full Throttle running without them at the same park, though, so I wouldn’t bet on it.
Prototypes are double edged swords though. On one hand, you get a very unique product. On the other hand, there are usually a lot of teething issues that the park ultimately has to deal with. Depending on how things play out, a park might want to hold off on buying more in the immediate future. Prototypes are hard sells because few parks want to take the risk and they often get burned.This is a bit off topic but on the topic of comfort collars, I’m surprised Six Flags never installed more Sky Rocket II’s considering they’re cheap and compact, and they literally built the first one.
Also, you get a very unique product for a year or so if it's a good product worth iterating on, after which a lot of parks may build a more exciting version of what you've got. Alternatively, you get to be the first to find out why the product isn't worth iterating on. Either way, being the first to buy something often means you're stuck with the beta product.Prototypes are double edged swords though. On one hand, you get a very unique product. On the other hand, there are usually a lot of teething issues that the park ultimately has to deal with. Depending on how things play out, a park might want to hold off on buying more in the immediate future. Prototypes are hard sells because few parks want to take the risk and they often get burned.
California (apparently, and part of the MonteZOOMa retro discussion) has a newer OTSR requirement for coasters with inversions. Haven't looked into it myself.
Ultimately, a train 'retrofit" would feel in-bounds if this plays out to be a broader TLC project. And I fear throwing comfort collars onto a new train to be too easy a move as part of "improvements."
There's been claims online that the backwards launch was affecting the wheel assemblies etc...
Have a Six Flags day xDApologies for the bump....
But, in quick succession, they flipped one of the trains around so it goes backwards again,then disabled the forwards train.Nevermind it runs both but due to staffing issues they sometimes only run one.
LMAO