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Shockwave

  • Thread starter Thread starter Anonymous
  • Start date Start date
I deleted this coaster. I fixed the "mishapen" partss and it just ****ed up. So it's gone.
 
Shame is I cannot make it work, nothing goes in my favor. So yeah, there. you go.
 
Well there's another thing, I've been practising for 3 months. I've been working on this for 2 weeks, and it failed.
 
NoLimits has a steep learning curve, and if you don't have patience (you CLEARLY have none!!!!!!), then you WILL fail.

You are giving up too easily. Some of us have been at this for years, and can't make a smooth and flowing track for crap, because we do it for fun, not for quick kicks. If you've already given up, you've basically just thrown $30 down the train. This is NOT a game, there is no point to it other than to have fun- no objective, no missions, no nothing. You build a ride, then share it with others, because it's a hobby, and something to do for fun.

It's people like you who make me sick, you give up WAY too easily. If you think you should be quite an expert within 3 months of use, then you'd be wrong. It's not really about the time you've had it, it's generally the number of rides you build, and the effort you put into finishing them properly. I know one guy who has only built 10 rides in 4 years of owning NL, because he strives to think out a layout, then put it into action and finish it properly.

You need to just sit down, think a good layout out and then go from there. It doesn't even have to be realistic! It could be a multi-inversion wooden coaster, without a loop for all we care.
 
Okay, first off NO, I didn't quit, the reason why I have no patience is because I started with RCT3, so coasters were quick and easy to make, then go o a advanced program. So I'm going to do what you said Xpress, sorry for being a ignorant boob, also, I'll start with small rides, like mine-trains, Vekoma Bikes, Wooden Coasters, then progress to multi-inversion coasters. So, let's leave tis topic be because I'll be wrking on something else, and take my time.
 
Right off the bat, the lift hill was not made correctly. next, i recommend not making your second hill as big as your lift cuz that leads to major pacing issues, which was a large issue with this coaster. Unless you were doing this, i recommend you ride your coaster as you go so you know if you need to fix something, because the pacing problems could easily be fixed, but with a little bit of time and effort, this could be a nice woodie. And also, I recommend you make the brakes straight, no curves at all.
 
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