Nicky Borrill
Strata Poster
Would you do me a favour, just humour me here, list off every part that you class as an 'element' on Exodus. Because I really don't understand how you can class 2 / 3 inversions as the 'bulk' of the elements on the ride. Without even thinking about it too much I can think of at least 6 non-inverting elements. If I went and studied the POV I reckon there's more.Sorry, I worded that badly. I meant to say that I didn’t mean that the mere presence of inversions made it similar to Thorpe’s others; I more meant that the bulk of the ride appeared to consist of inversions in a similar way. I’ll leave that there, though, as I can sense that I’m digging myself a deeper hole and making my argument less and less valid with everything I say… I would argue, though, that I think the presence of multiple inversions on the ride, as immaterial as it might seem, would make the gap that the ride fills within the park less discernible than if it were non-inverting.
I digress that I did consider the Immelmann an inversion, so I considered the ride to have 3 inversions in my calculations. I also consider Icon’s an inversion (perhaps controversially). The ride doesn’t have that many elements, and a not insignificant percentage of them are inversions (even if you don’t count the Immelmann as one). It’s not like a big, long RMC or something, where inversions are just sprinkled in every now and then. On Exodus, inversions take up quite a considerable percentage of the ride elements; as super cool as these inversions may be, they are still inversions.
My exclusion of Flying Fish and Walking Dead was purposeful, as I was looking purely at non-inverting thrill coasters. Each to their own and all that, but I would not consider Flying Fish and Walking Dead thrill coasters, in spite of TWD’s theme. If you look purely at Thorpe’s thrilling lineup (their big 5), only Stealth does not invert, and that ride is only 10 seconds or so long; it’s more of a one-trick ride, really. The others all have quite a significant percentage of their layouts dedicated to inversions, and Exodus doesn’t appear to buck that trend too substantially at first glance. To back up my point; let me bring in Alton Towers as a like for like comparison. Even if you look solely at Alton Towers’ 1.4m thrills (like for like with Thorpe; both parks have 5 of these, so it’s quite a fair comparison), Towers has 2 non-inverting 1.4m thrills while Thorpe has only 1, and when you bring in Thirteen and Wicker Man from the 1.2m category as well, that brings the number of non-inverting thrill coasters at the park to 4/7. If you’re generous and consider Spinball a thrill coaster too (I excluded it because Towers doesn’t class Spinball as a big 7 ride), then the percentage goes up to 5/8. Now I’m not suggesting that Thorpe needs to make a considerable bulk of its thrill lineup non-inverting like Towers has, but I reckon at least one more non-inverting thrill coaster of a higher calibre would add a very valuable extra dimension to their lineup and provide a little bit more variety.
I accept that you’re probably right and I’m probably wrong here, though, so I should probably just quit before I dig myself an even deeper hole… sorry to waste your time.
Not that it matters really, I think we've established that the only reason you think it's similar to other rides in the park is because it inverts, or in your words, 'is inversion focused.' Which, and I don't mean to cause offence here, I honestly find ridiculous. An RMC is nothing like a Eurofighter, a B&M Invert is nothing like Mack multi launch and so on.
As for the fact that you consider Thorpe's lineup as inversion heavy, I did already try and briefly explain why. We'll ignore the cherry picking for now. And we'll ignore the fact that you exclude Walking Dead but include Thirteen, Wickerman and Spinball... Alton Towers is a family park. Thorpe is positioning, or at least has positioned, itself as the thrill capital of the UK. That will naturally mean more inverting coasters, as the UK and European public have always seen 'upside downy' rides as more thrilling. At the risk of repeating myself, 58% or even 62.5% of a thrill focused park's lineup having inversions is not disproportionate imo.
Whilst we're on that subject, a B&M hyper really isn't that thrilling, as much as I love the rides, they aren't the most adrenaline inducing machines out there, unless you're terrified of heights. Evidenced by Hershey adding one as a less thrilling, more family friendly alternative to Skyrush. If Thorpe's aim is to add the most thrill per £1 cost that they can, as I believe it is*, then a B&M would be a pretty poor choice. An inverting hyper coaster has the height factor and inversions, is perfect for the UK market. if we, as enthusiasts, get some good strong ejector and sideways ejector, the kind kind you don't really find a lot of on a B&M, then even better.
Before this was announced, I really wanted an RMC or Intamin Hyper. But I think, personal preference aside, Thorpe have definitely made the right choice. There just aren't many 200ft+, steel, inverting, airtime machines out there globally, and they are completely non-existent in the UK. The uniqueness of some of the elements is just the cherry on the cake.
We could go back and forth on this all day, we're not going to change each other's minds. You absolutely love B&M hypers, and you know what, that's fine, they are great rides. But I just don't think you should let your love for them cloud your judgement and convince you that Thorpe are making some huge mistake. They'll have done lots of research and planning, and I think they probably know what they're doing better than you or I. As much as I may have wanted an RMC, and you a B&M, let's just keep our fingers crossed that we actually get something, and enjoy it, whatever it is.
Maybe you'll get your UK B&M one day, and I'll be buzzing for you when you do. (I would have been buzzing if this was a B&M, I've probably given you the impression that I would have been disappointed, I wouldn't have been, it would have been amazing.... But this is even better.)
*I should point out that I have no idea of Thorpe's Exodus design brief, it's just my personal belief.