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Project Coma

Xpress said:
You guys ruin every bit of fun around here.

CHILL OUT!!

Okay.

OMG LETS SPEAK SPANISH..HOW ****ING FUN IS THAT, OMG XPRESS YOU ARE lIKE THE FUNNEST PERSON EVER!

That better? I can now see why it's so fun being you.
 
Hm, I don't know... The drop looks wrong to me, the top of the lift doesn't look right and the hammerhead on an Intamin? Not my cup of tea. Suppose I need to be impressed by the overall ride though...
 
^It's like that because of the drop. The heartline will be fine post AHG, and the flow should be perfect.

coma7.png


Oh yeah, and it twists...
 
Oh it does a 270 kind of turn then, I thought it was just 90 or near to it. I like it now from that viewpoint, would be good if it stretched out a bit more, so it weren't as sharp
 
^Up untill the midpoint of the turn, it's kinda slow, and feels stretched out. Then it drags that last car over and the speed really kicks in ;)
 
Yeah thats the one! :D I don't really care though, to be honest with you. I'm only really saying it because Xpress did the same thing in Arly's topic about his coaster colour copying another coaster's.

:P
 
Lol, I didn't even remember about Corsairs drop untill you mentioned it :lol:

coma8.png


More twistidness to come..
 
I think that really does look good. A good orginal layout, nice and twisty. You possibly need another 'conventional' air hill in there somewhere though. Just to break up the turns.
 
nemesisnutter said:
Looks good so far.
How high is the lift? I like the colours, they go together well. :D

Right now, it sits at 165ft. above the editor floor, however, since there will be underground bits, the actual height is 148ft.

Uncle Arly said:
I think that really does look good. A good orginal layout, nice and twisty. You possibly need another 'conventional' air hill in there somewhere though. Just to break up the turns.

Way ahead of you:

coma12.png


Purple support line is where the 3ds will be above ground. Bits that dip into it will be in tenches, the ones beneath it will be tunnels.

Last 2 airtime hills were added since last update. I intend to add about another 1000ft. of track, to make the total track length just shy of 4000ft.

And for those of you who hate editor shots:

coma13.png
 
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