bob_3_
Giga Poster
My last project has hit some stagnation so I thought I'd challnge myself with FVD++. Infinity was my first ride using the program and there are many ideas I could improve on, and the reason for a hyper coaster after was it is the easiest coaster type to try and perfect with the main focus being on hills and helix's
This coaster is just pushing to the next step by blending force and geomtric shaping, something modern B&M wing coasters do so well. It was never meant for a full "release" but it rides well and Im very happy with how it sits in the skyline so I wanna try and release it fully, not really themed, but an experiment in realistic quality layout design. I've just finished the layout and now it's time to think about how to present it.
This coaster is just pushing to the next step by blending force and geomtric shaping, something modern B&M wing coasters do so well. It was never meant for a full "release" but it rides well and Im very happy with how it sits in the skyline so I wanna try and release it fully, not really themed, but an experiment in realistic quality layout design. I've just finished the layout and now it's time to think about how to present it.