Jarrett
Most Obnoxious Member 2016
Chances are if you're in this hobby, you've played Rollercoaster Tycoon. You know the drill, you build the coaster, you place the entrance and exit booths, the station is just a wooden bar on the side of the track probably really high up in the air, you lay the queue line for peeps to follow to your coaster. And it's probably in some bizarre landscape where there would never be a park missing half its supports because there's crap under it that deleted them. And the grid. Of course the grid. Which coaster most reminds you of playing this classic game?
I have to give it to this one:
My home park Kings Island's The Bat has the RCT mentality written all over it. It's an exact clone of the suspended at Canada's Wonderland (which works beautifully with its surroundings), but with this one it's like they saved the layout, pulled it out in that valley, and plonked it down with stupid long supports to just kind of exist. Then, they used the basic scenery feature to construct a boxy, grid-like station out of pipes and steel and supports and slabs. Then, they ran a path out over the valley really high off the ground as it cornered around back to the woods. After right-clicking away some trees, they ran a row of path through the woods and then connected it back to the main park, making sure to slide the path under something and cramming it next to another queue line. The most RCT thing I can think of, right there.
So which coaster feels most like it was a product of this iconic game? Discuss!
I have to give it to this one:
My home park Kings Island's The Bat has the RCT mentality written all over it. It's an exact clone of the suspended at Canada's Wonderland (which works beautifully with its surroundings), but with this one it's like they saved the layout, pulled it out in that valley, and plonked it down with stupid long supports to just kind of exist. Then, they used the basic scenery feature to construct a boxy, grid-like station out of pipes and steel and supports and slabs. Then, they ran a path out over the valley really high off the ground as it cornered around back to the woods. After right-clicking away some trees, they ran a row of path through the woods and then connected it back to the main park, making sure to slide the path under something and cramming it next to another queue line. The most RCT thing I can think of, right there.
So which coaster feels most like it was a product of this iconic game? Discuss!