And whilst we seem to differ on which was better, Sheikra or Griffon, we seem to agree that Oblivion is better.
Since we're all from the UK, though, it would be nice to see what Americans who've riden Oblivion after Sheikra and/or Griffon say and see if this does have a lot to do with nostalgia, and an "understanding" of Oblivion's psychology that isn't avalible to others (or that simply, doesn't exist.)
Are Australians welcome to comment too? :lol:
I have ridden both Oblivion and SheiKra, and have no real bias towards one or the other (Have only been to each place once)
Sorry, I don't have the energy for an essay, but I'll try to sound intelligent.
I thought SheiKra was better than Oblivion, but they were both good.
I guess I liked SheiKra more because it did more, and the other tricks were good ones too. Plus I thought the drop was better. The 3rd row means more of a kick of air in the back seat than Oblivion could do (I thought the air going over the top Oblivions drop was near non existent)
Yeah, the misty tunnel is kind of cool, but Sheikra has that too doesn't it, though not as dark.
Oblivion sort of felt like a drop tower with a circuit, though that's not a bad thing (Certainly has excellent re-ride value, the sort of thing you can jump straight back on and not get bored). I think the story was well done, but I guess the theme is more communicated via the video screens. Everything else is not too different from those other big coasters with the 'harsh/edgy' look in the station and queue (X2 for instance)
Sheikra to me is a bit like an exaggerated 'caricature' of conventional loopers, and I think this is a perfectly valid application of the dive machine concept. It gains it's uniqueness from the 'bigness' of everything..The drop showcasing its full height, that massive immelmann, bigger trains (More the case on the 3 newest dive machines I guess) etc
Furthermore, the pacing is such that each of these 'big' moments is emphasised (In contrast to their multiloopers where everything is thrown at you rapid fire)
We've quoted the B&M website, but the second bit about the uniqueness of the trains has been played a bit better on SheiKra, in particular on the Immelmann, where it feels like the train is going to fall off or something when you're right on the edge, twisting tens of meters above the ground.
I think perhaps Sheikra had the nicer looking theme, with the African turrets etc, but the theme didn't really do much other than make it fit in with the park....No strong story.
Out of the two, SheiKra had the better crowd interaction by far. Granted, there wasn't a hole you could gather around, but you could still pretty much stand right underneath the drop and see people facing down. The clincher though is that water splash, sinice it is something genuinely fun for kids etc, and it just looks cool (And again, the high shooting rooster tails add to the 'biggness' of the whole ride), plus it had plenty of other pathway crossovers.
Out of interest, where do we put G5 in this whole situation? It's Oblivion, but without a story or a well presented drop.