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[May 2025] Stockholm Circular - Day 4: Kolmarden but also kinda not Kolmarden

Rob Coasters

Rob Poster
You seem familiar, hello there.
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Stockholm was next on the agenda with an undying urge to explore more places I hadn't yet been to, and the eastern half of Sweden felt like the perfect next place to go to. Well and truly on the way to hitting 500 by the end of the year, I still hadn't ridden a single alpine coaster, so this also felt like the perfect place to finally ride one - but it was not meant to be, as the resort wasn't due to open for the season for another month (I wonder why, considering its location in the middle of the city?). It would have been nice to grab, but I fear that at this rate I'll never get on one!

Day one was spent sightseeing through the city after checking into my four-man shared bedroom hostel. My first experience of a shared bedroom hostel felt a little inconvenient, there's a lot of extra steps that you have to take that you wouldn't normally do that slows things down to a crawl, and when you have one bathroom to share, you often feel a little rushed in there with any sort of poor timing. Also being incredibly overprotective of my belongings as I absolutely refuse the risk of losing anything, I made multiple ventures to and from the lockers even for the most mundane things in the world.
The hostel was an incredibly social one with karaoke nights, pinball machines and a reception that heavily encouraged a bar-like atmosphere, but I wasn't too keen on that so the place purely acted as "bed and shower for the night"; perhaps later when I'm more experienced with travelling like this if I so continue to do it.
Overall, if you wear clothes while sleeping, I'd recommend a hostel - if you're anything else, you might struggle a bit!

Day one was some general sightseeing of Stockholm which included its fair share of rain with it towards the end. It's a very "look at old buildings" city without much that I fancied interacting with or entering.
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Night 1 had me eating at B*****d Burgers, a place that I absolutely loved on my previous visit to Sweden. Recently I've discovered it's just the Swedish equivalent of Shake Shack, but either way it's some good stuff.

Tomorrow - old ship
 
.Tomorrow - old ship

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Overall, if you wear clothes while sleeping, I'd recommend a hostel - if you're anything else, you might struggle a bit!
That didn't stop this one dude in my hostel in Leuven a couple years back from sleeping with everything free beneath the blanket. Unlikely that the mattress cover was washed for the next guy.
 
Here comes the Vasa ... 🤩

Your hostel didn't happen to be a boat did it? Mine was because it's the only place I could afford to stay.
Don't recall any ship! My hostel was called Generator and had a very modernistic style to it.

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Lovingly referred to as "old ship" in my notes list, I spent the first half of my day at the Vasamuseet, a fascinating little place that pours its heart and soul into preserving the Vasa, which sunk and died around twenty minutes into its first ever voyage. The place, as you should expect of a museum that centers around one particular thing, covered essentially all bases and the whole thing was incredibly interesting. I'm pretty desensitised to yet more cannonballs and yet more pieces of armour, but this found ways to keep things fresh with real skeletons and whatnot. Especially taking in the way they keep the Vasa structurally sane, the fact I remember most is that having too many people in the building at one time causes the boat to deteriorate quicker than usual.
I would say it's one of my favourite museums I've been to, even with my admittedly limited experience.
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This kept me occupied, but by around 2.30pm I had exhausted essentially everything there, and with the park not opening until 4, I found some ways to waste as much time as possible before the time had finally come. Having only six hours, I was seriously worried that I wouldn't get on everything, but I realised this was more than enough time.
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The ride that gets the worst queues is #436 Kvasten, so that was headed to first. This ran remarkably slower than the Southampton counterpart, though I imagine flying over the crowds during the live concerts must be sweet. That, however, would require willingly riding this again, which was too much of an ask for me.
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Fairly early on, it was made clear that two rides were down for the count - the starflyer Eclipse, and the park's most traditional drop tower, Fritt Fall. Eclipse's inaction was met with indifference, but I would have liked to get on Fritt Fall - oh well.

But what was open was a ride that I'd heard nothing but good things about - Bla Taget was in my notes as a "must-do" attraction. The naked alien lady was a good sign of things to come, I admire her confidence, as this instantly became one of my favourite dark rides of all time, dare I say entering my top ten. It's a simple example of every single joke landing to a point where I, completely alone, laugh out loud to myself at the sheer absurdity of it. You run over a guy to the sound of a hilarious scream, you walk in on a dude on the toilet, a train honks its horn at you, a big cow, a shelf of plates falls down on you. It may possibly be, fully unironically, the best execution of comedy in any theme park ride that I have experienced and I came back to it multiple times in the day to appreciate its achievements more. It is unmissable.
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Next on the agenda is #437 Twister, which possibly wins the award for the most compact wooden coaster, ever. Like its friends in Wood Express and Timber!, these mini Gravity Group woodies excel with doing the most it can out of a tiny plot of land. It has an unorthodox and entirely unpredictable layout to go with it, making wild turns out of seemingly nowhere before a drop that gives straight ejector airtime in the back row as it becomes less "roller coaster" and more "just trying to fit as much track as possible into this area". The capacity is pretty bad even on two trains due to the tiny sizes of them, but Twister is another winner to the park's lineup, and is a brilliant showcase of Gravity Group's capabilities with limited space.
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Another unmissable ride in the park is Ikaros, a near-300ft drop tower with the special addition of tilting you forwards ninety degrees to face directly downwards for the drop sequence - similar to Hansa Park's Highlander and Drayton Manor's dearly-missed Apocalypse, but going all the way and more. You may assume that Ikaros is more intense as a result, but by sheer shock this was by far the least scariest one of them all. For one, the vest restraint holds you in TIGHT. The operators allow absolutely zero room to breathe on this one, so good luck with getting any gap between you, and they hold you in so much that any fear of height is essentially evaporated due to how strapped in you are. In general the ride and the drop felt far more controlled than its Highlander and former Apocalypse buddies, leading the whole thing to be a little underwhelming in the scariness factor, but this is still a model that I would love to see pop up more often. I would highly recommend doing the "running man" on the drop!
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Up next was #438 Vilda Musen, the wild mouse coaster that weaves its way through and around Jetline, which permanently closed after suffering from an entirely avoidable fatal accident in 2023. There were serious rumblings on if the demolition of Jetline would have also killed this ride due to how much the supports intertwined, but Vilda Musen will ultimately survive without its interwoven counterpart.
The ride itself wasn't the strongest of its kind, suffering a little bit from "we have to build around it" and evidently not having the skilled engineers who built Twister's layout. There's a lot of sillying around involved, but a fun ride nonetheless. Feelings towards this aren't the strongest.
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#439 Monster is the jewel in the park's crown, by far the largest ride in the park, and is the shining star example of how a new ride works best when it feels like it's always been there. Despite opening in 2021, Monster feels like it's been here since the 90's, in the biggest complimentary way possible. With most new coasters, they more often than not stick out like a sore thumb as "very obviously the new thing", but Monster weaves perfectly, feeling like a ride that has always been here since the very start, and I seriously cannot appreciate that enough.
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Some may say that Monster suffers from its compact layout and being a repetitive ride that does a lot of the same thing, but I disagree, the ride stays strong the whole time, and if everything hits well, who cares if it's repetitive? I'm enjoying a part of the ride and I'm enjoying a part of the ride again, why do we love wooden coasters and traditional hyper coasters so much if they all do the same thing? Because they do it well.
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In the back row, Monster's drop is sweet, proving that B&M still has it in them to build intense moments when they want to, and the rest of the layout is a great mix of zero-g rolls and fancy turnarounds that keep things fresh. A surprise moment of genuine airtime towards the front half of the train caught me unawares right near the end, and the general feel of constantly soaring over paths and buildings was an almost unmatched feeling, proving that parks still can do this if they wanted to. The brakes brings you underground back into the station (did I tell you the station is underground?), ending a fantastic ride.
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I had been holding this off for a minute because I was worried that it was going to knock me out, but it was finally time for my first 4D coaster, #440 Insane. Captioning an image of it with "time to absolutely ruin the rest of my day" to a coaster WhatsApp group, Insane's lift hill instilled a level of fear into me that I hadn't felt on a coaster in a minute, with my only thought being "I'm going to absolutely hate this".
Its pushes and shoves were met with my sounds of survival.
And then I loved it.
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Joining the camp with agreeing that this is possibly the most fitting name for any roller coaster in the world, because oh my good heavens is this thing crazy. Maybe one of the most unconventional theme park attractions in the world, Insane takes what you know about roller coasters and flips that on its head before throwing it into an industrial blender. Suited right on the water providing a spectacular view of either the sea or the rest of the park as you scale its daunting chain lift from either side, the first half aggressively tosses and throws you upwards downwards like you're its toy, a marionette on some steel strings. The finale comes not long after, sending you down a wild curve before flipping over a hilariously tight corner and flicking you head-over-heels into the brakes, which around half the time ends with you arriving back in the station upside down. It's a ride that most people absolutely hate, and it's a ride that I heavily anticipated hating ("time to absolutely ruin my day"), but I escaped the pit by becoming one of the few who thinks this thing is an addictive drug devised by deranged hooligans who weren't afraid to step outside of their comfort zone. Seven laps in one day still didn't feel like enough for me, this stupid mechanism has me constantly coming back for more.
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And with that done, we almost saved best for last, and it was time for some clean-up.
#441 Nyckelpigan was a gleaming example of how even after all this time of riding massive machines, "tiny kiddie coaster that goes in circles" still brings light to my eyes. Genuinely one of my favourite kiddie coasters.
#442 Tuff-Tuff Taget had one of the most cheerful ride operators ever, with a grandma ecstatic to see someone riding her attraction.
And Pumpen, the park's newest ride, which unfortunately did not hit the spot. Switzerland's take on the Wild Swing genre of attraction, this ride is far more bark than bite where it looked interesting off-ride but instead sacrificed thing-doing in exchange for extra height, so I spent a lot of my time sitting and waiting and then it ended.
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Grona Lund is a lot more than just rides too, seemingly doubling as a music venue. There were ballrooms with hundreds of elderly dancing couples, there was a massive concert, the whole place had a generally unmatched vibe. It's an awesome park that I seriously enjoyed even with Jetline's remaining presence, but thankfully, as of 2026 it has now been removed, though with a solemn reason as to why.
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The rest of my day was spent enjoying rerides on, well, most rides. Twister, Bla Taget, Insane, Ikaros and Monster all were checked out on multiple occasions as I soaked in the timeless vibes of the park. And when Ikaros did close early, my 21:45 virtual queue being denied, I almost ended things on a bad note but my mind was instantly changed after we negotiated getting on the second-to-last train of Insane which nullified any growing qualms.

So far both Liseberg and Grona Lund have been major wins for me, Sweden is looking to be a winner in terms of park lineup even if it doesn't have too many.
But tomorrow is Ascension Day, a public holiday, and what I know of "ascension" is "expect absolutely unholy amounts of queueing". Have I just made a fatal mistake in my plans, and will the high that I'm riding be extinguished as quickly as it was created?
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Tomorrow - the answer to that question
 
I was really kicking myself for making such a stupid blunder. Visiting Kolmarden, home to maybe the most lappable world-beating roller coaster in the world, on what might as well be the busiest day of the year - Ascension Day. From what I know of ascension, it's the "everyone gets a day off work" event, and my train journey to Kolmarden was met with countless thoughts on what this nightmare day was going to consist of. Concerns were eased a little as I kicked off a conversation with a guy in a Smiler hoodie as we talked rides - whoever you were, I hope you enjoyed your visit to Tusenfryd!
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The entrance gate was swarming with an unbelievable amount of people, "here we go" I said to myself, but we were through in just ten minutes, and that legendary "30 minute walk to Wildfire" sign was looked at. On my way I detoured to the Godistaget roller coaster, but they were having trouble getting it open and were unsure if it was even going to, so I listed that as a loss.
There's loads of animals around, of course, which I took great pleasure in seeing, and soon enough, I laid sights on my target,
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#443 Delfinexpressen. It's a junior coaster, I got distracted by the surrounding views, I forgot what else happened.
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Now we're getting to the good stuff. I was told with #444 Wildfire that the second half slows down to a crawl making 50% of the ride a massive waste of time, so ultimately you just ride it for the spectacular views and maybe the first four or so elements before wanting off, overall being a low to mid-tier coaster from manufacturer Rocky Mountain. Despite the business of the national holiday, I remembered just how absurdly ridiculously massive this park is, and I'd been a bit silly to think that everyone and their mother would've been running with me to lap this too, and I realised this as I walked straight onto the ride while it sent half-empty trains as it always does.
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So how was it? Really, really good, and I truly think this has got to be the most scenically beautiful roller coaster in the world. The sights you see from the lift hill are, to say the least, sublime. The unbelievable sightlines if you look to your left, followed by the panoramic turnaround before the drop, is a showing of nature's true self - the ride literally has not even got going and I already love it.
The drop is excellent, to the point where you start wondering "what went so wrong with Untamed and Zadra". Those drops are of similar levels of steepness, but they kind of 'happen', while this one does something to me that matters.
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Whew. That was a rush. Back in line.

The drop follows into a stall that may as well be my favourite in the world; it's like an upside down tunnel. My love for tunnels on roller coasters is unending, and flying through Wildfire's wooden structure is unmatched greatness and a simply incredible way to start the ride. The stall exits into an upwards turn to the left through dense forest before being whipped back up into an element that I can only describe as "jaw-dropping" - the twist n' shout, a snappy whip to the right for about a second before turning back left. It's less about how the element affects your body and the forces it gives, but more about the reveal of the landscaping around you. You go from surrounded by trees to ninety degrees in the opposite direction surrounded by simply gorgeous terrain, an eye-watering blend of blue seas and green rolling hills, and then back to surrounding trees, faster than I can say "world's greatest wooden coaster". Dive into a tiny smoke-filled shack, a near-miss moment that tells you this ride means business more than it already has.
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I think we're onto something special here. Back in line.

Then comes a quick assault of twisted airtime hills and sharp righthand turns as the ride gets itself into position for the second half, and this part of the ride has the best sense of speed on the entire layout - you are absolutely careening through the course during this moment. Flying under and through the structure, hugging the ground, getting a couple of flies in your face maybe but that's okay, this wildfire is well and truly out of control at this point. The upcoming roll is when people say that the ride starts losing every inch of speed it's ever gained - but hold on. We haven't really lost any speed at all. Aren't we supposed to be slowing down? Hello?
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What a simply unreal dosage and a half of purely unfiltered adrenaline. Some fellow riders start recognising me sitting on this thing countless times and start making conversation. Back in line.

Blasting through that roll to kick off the second half that I've been oh so scared of, but I realise I had no reason to be afraid. Swooping through another twisted hill to give a perfect shot of the people watching on the ground in amazement in a glorious moment of just pure "fun", momentarily climbing back up a hill just to dive back off it into the third and final inversion, a wonderful heartline roll. I'm never usually a fan of heartline rolls that just exist for the sake of existing, but this one's more than welcome to be here. Scurrying back up the hill one final time before dropping back off again, some low twists and turns glide you into the brakes.
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It turns out that maybe visiting on Ascension Day was a good thing. Wildfire was running full trains all day every day, and despite even getting to a 40(!!!!) minute wait close to the end of the day, I was able to break my "laps on one attraction in a single day" record with an appreciable seventeen. They asked me where I was from, on what my target was, and that the record for this year so far was a guy who'd managed sixty two laps in a singular day at the park.
These constantly full trains meant that they must have sped the ride up substantially or something by adding so much weight to the ride vehicle, and this combined with sunny blue skies made for the perfect equation to produce a ride experience that makes a slam-dunk entry into my top five - by far my new favourite wooden coaster, and by extension, my favourite roller coaster from Rocky Mountain.
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The only thing is, I'm scared. Scared of getting back on this. I'd had multiple people tell me "oh that's running abnormally fast". I'm scared that it's not going to be the same next time, scared that I'm going to fall out of love with it because I wanted to ride it again.
But what if it does run like this next time?
What if it doesn't?
I don't know.
This ride is truly something special to me. And I'm afraid to lose it. I lucked out a little too much here. I'd almost rather visit on a busy day now, because then at least I can guarantee full trains.
But I guess for now, Kolmarden was not lying when they said they had the world's greatest wooden coaster.
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Taking so much advantage of Wildfire's breakneck speeds resulted in me not having enough time to take the world-renowned Safari cable car. People's reactions to hearing me say that is often disappointment, but I show them this, and then they say "oh, well, fair enough".

I made my way back, taking a slightly different route to see some more animals, because Wildfire isn't the only thing here, but the real reason was to double-check on #445 Godistaget's status, which had thankfully reopened by this time. Credit achieved, +1, time to return to Stockholm.
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I guess sometimes a busy day can be a good thing. Kolmarden may as well be one of the most visually pleasing theme parks I've ever been to, a wonderful tree-filled place of beauty. I'll have to go back for the Safari one day or another, and I can only hope that Wildfire continues to hold up. Let's pick a busy day on purpose, shall we?

Tomorrow - mini Kolmarden
 
Furuvik is essentially Kolmarden on a scale around four times smaller, being a zoo that just happens to have rides in it. Obviously less of a world coasters-and-animals destination and more a day out for the locals, the park is definitely aimed towards younger children with smaller animals.
One of my main takeaways from the park is how close the entrance is to the train station, being around two minutes' trek from each other;
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I was done fairly quickly with the animals especially having done Kolmarden the day before but the baby turtles and the active monkeys were great standouts here. Anyway, here are the coasters in size order.

#446 Lightning is a similar ride model to Aquila in Mandoria, achieving almost exactly the same thing but rather outdoors in the pouring rain. The whole idea of this ride was that you'd be taking the second lap slightly faster than the first, but for me the difference was almost negligible, and if anything it felt like lap two was taken 1 or 2mph slower than the first. A little kick could be added to that booster launch and then we'd be talking, but perhaps it's all psychological.
The coaster itself is modern Vekoma at its finest, simply being an extremely rerideable and glass smooth ride experience at the expense of any force at all. I quote exactly what I said about Aquila, if a modern Vekoma existed at my home park in my childhood, I'd have hundreds of laps of it.
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#447 Fireball is your classic family boomerang, made more memorable by riding it as the rain picked up and became heavier;
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and ending the coaster run with a bang with #448 Draken, a very run of the mill kiddie coaster.
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A final ride was checked out, the indoor Spokjakten, something I honestly cannot remember anything of other than "shooting dark ride with some neon lights and ghosts and Albert Einstein maybe". All I know is that I had a free virtual queue slot for it, but I couldn't quite figure it out, so just joined the standby line.
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I had exhausted everything the park had to offer in a relatively short time, so had a final look at the tiny turtles before making my way back home to the UK.
Furuvik lacks a lot of staying power for anyone like me willing to travel ridiculous lengths for it, but it's pleasant enough for anyone who lives nearby.
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The Stockholm Circular was overall a very successful endeavour, with pretty much everything going as well as it could have been. Checking out hostel life was an interesting way of doing things, but I think if I'm able to reasonably afford a room to myself, I may take that route instead with my hundreds of ventures to and from the lockers due to paralysing paranoia over something getting stolen for some odd reason. I didn't even trust my toothbrush being out in the open!

See you next time as I propel myself further northeast.
 
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