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John Wardley to retire

elephant58

Hyper Poster
Just seen on TT that John Wardley is to retire, with Smiler being his last project.

So what do you all think on this? Good or Bad?

I personally think bad, because wasn't the only AT coaster he didn't design was Thirteen?
 
He's been semi-retired for years.

He "designed" Vampire, Nemesis, Colossus, Air and Oblivion - either the actual coaster concept, or the way the actual design of the way it integrated into the park. He was also responsible for Katanga Canyon, Haunted House and the Transylvania areas of Chessington and I think he also did Land of the Dragons and Dragon's Fury.

He was a consultant on Thirteen, but had nothing to do with Spinball or Rita.

That's from memory, happy to be corrected.

I think it's fine. You have to move on and the "Goldilocks zone" for him to work in the industry has passed now. He was a brilliant young creative force available at exactly the right moment when Tussauds had the money to expand and create something new at their newly acquired theme parks.

He had almost unlimited money and room to work on and nobody above him limiting his vision. He was simply the right person in the right company at the right time.

Now, there are many more budget constraints and the companies are very different to the ones he first started working for. The industry has changed massively too over the years and it needs somebody different in positions like his to make things work.

I wish him all the best in his retirement and he will always be remembered for producing some of the most outstanding and iconic British attractions ever.
 
He worked on 13 not Rita.

He worked on Saw not Swarm.

I think as a group they will be ok without him.

Lower budgets stopped him being as creative as he was anyway.

Furie typed the same time as me :)
 
He was responsible for Dragon Khan as well. I'm pretty sure he had something to do with PA getting Stampida too. Both Khan and Nemesis are great designs, the rest of the bunch aren't as mindblowing, but still good fun! All in all a creative mind that has shaped the industry over his active years :)
 
Meh.

Trying to think of something else to contribute to the conversation, but frankly I've never gone in for the Wardley w**k that others indulge in every time his name's mentioned.
 
I reiterate what furie has said.

I wrote my French essay (and exam) on John Wardley. Missed out on every chance to meet him for annoying reasons. I'm sure he'll make an appearance every now and again at new ride openings and such.
 
gavin said:
Meh.

Trying to think of something else to contribute to the conversation, but frankly I've never gone in for the Wardley w**k that others indulge in every time his name's mentioned.

This.

I'm glad he's announced he won't be paper-clipping his name to rides he's done **** all with.
 
I always knew very little about the man. I know he was responsible for bringing the likes of Chessington up to theme park standards as well as introducing some of Alton's older attractions like Nemesis. Other than that I know very little on what he was responsible for in the last five or so years.
Despite this, I wish him well as he clearly helped mold some of the UK's most popular theme parks into what they are today. Certainly a creative mind.
 
Hand me the tissues. Not to cry, so I can bash one out of how creative he is.

Sorry for the sarcasm, BUT, he's designed some good rides, yeah, but it's fa from the end of good layouts for coasters.
 
It doesn't matter. Coaster communities will still wet themselves when he inevitably visits a place for PLEASURE, stating that he's there for SW8 or another island to be filled in at Thorpe for a woop-de-loop-disco-boop coaster.
 
There's no denying his creative, yet practical, approach was groundbreaking... But he's not been in control for years.

If you look at Chessington's attractions in the context of how they were when they opened you see some great design, simple design. Most of the rides there load on the far side, allowing the queue to serve the purpose of leading up to the attraction following an interesting layout, and allowing the exit to be simple and get people off and out of the way asap. Runnaway Mine Train, Bubbleworks and Dragon Falls especially. There's also the way he would design attractions so that guests could see the loading and minimize confusion, as was the case with Vampire, Bubbleworks and Dragon Falls, leading the queue into the station from a high view.

It's things like that, which whilst now are mostly destroyed by at the time unforeseen issues such as fast track or disabled access, which made the park a functioning, successful, pleasant, stress-free space for both guests and the staff who had to deal with them.

He made sensible, interesting decisions about which attractions to get. The Tussaud's parks had interesting varieties of rides, without neglecting the classic favourite types such as log flumes. Many attractions were not only new to the UK, but some of which were world firsts. Their themes ranging from, again, classic understandable easy Disney ripoff stuff people lapped up to truly weird stuff, uniquely British, uniquely Tussauds.

His ability to look at what the masters were doing at Disney, and transform it for the British audience at a fraction of the cost, was also impressive. Look at the quality and scale of the Spirit of London at Madame Tussauds, or Terror Tomb at Chessington when it had a narrative.

He's also incredibly self critical, human and enthusiastic. The attractions he lead were world class.

His involvement with anything recent is minimal. I don't know how long Candy Holland has been the lead there, but I'm sure I read somewhere she's been involved since at least Oblivion. She's brought with her, in my opinion, better understanding of the current audience they now deal with than what Wardley could possibly have. Wardley's attractions were fantastic for their time, and Holland's are fantastic for now. She has a far harder job I'd say, in a rapidly changing world with greater competition, more restrictive budgets and an increasingly more skeptical audience.

It's very easy to let nostalgia fog things up.
 
Aww darn. That sucks so badly. He was a great engineer. Vampire, Runaway Mine Train, Nemesis, Dragon Khan, Oblivion, Air, Thirteen, The Swarm, and The Smiler. He worked as a great partner with B&M and Alton Towers, but he's had his day....
 
He didn't exactly do THAT much when Merlin brought him back, he was only a consultant, so probs had some input towards ride ideas that could be further looked into by the design team...

Oh well, the primary part of his career before his first retirement essentially created the UK theme parks, his work in film aiding the presentation of the rides he was involved in... You can tell that Inferno onwards was when his influence fell (and his original departure), before Merlin coaxed him back in...

He made a difference, that's for sure, but it's time for everyone to move forward...
 
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