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Holding On

mouse

Giga Poster
This is quite hard to explain, but I tend to enjoy coasters more when I'm holding on to the restraints. I don't quite know why, although I'm sure someone will be able to explain for me. :p

Anyway, is anyone else the same?
 
Hmm, I only hold on when I'm intimidated, like on drop towers and first time riding launches. But I'm sorry, holding on whilst riding a woodie or an air-time machine is the CRAPPEST thing to do, I just leave my hands free or up in the air. :)
 
I tend to avoid holding on at all, but sometimes I change the plan if I start getting thrown around too much. If it's an SLC I know by now that I might aswell start holding on from the bottom of the first drop.
 
Only The Ultimate has forced me to hold on. I will also hold on on most drop towers due to intimidation, other then that its arms aloft practically all the time.
 
I only hold on when riding Shockwave at Drayton Manor (helps with roughness) and Apocalypse Stand-up floored. Most of the time it's hands up all the way, though. I just do it automatically - even on rides I've never been on before.
 
I only really hold on when I have to brace myelf, like on the Jubilee Odyssey for example.

But most other times I'm boring and just have my arms on my lap/legs. Waaaaay too much effort to have my lanky arms in the air.
 
First line of this song:

[youtube]http://www.youtube.com/watch?v=VUjdiDeJ0xg[/youtube]

Only time I hold on is if I am asked to like last weeks photos shoot or if its compulsory like the crazy water slide at the waterpark next to Movie Park Italy
 
I find trying to keep your arms in the air whilst riding quite fun...especially on launched coasters, but personally I think holding on spoils it...
 
I try to keep my hands in the air most of the time but on certain rides, like eg B&M loopers, there's just not enough room to be able to put your hands up..
 
Anything with inversions i'll hold on but if it has airtime you have to let go otherwise you lose all the feeling
 
Sometimes I like to relax my hands on a smooth B&M or something... Like, twiddle my thumbs going up the chainhill. Basically try to look as relaxed as I possibly can.
 
I find on some coasters (e.g Stealth) There's no comfy positions to have your arms other than holding on. Of course on those I'd hold on, but otherwise any positon that's comftable.
 
Ok, I'll try to answer this as if I know what I'm talking about when I really don't have a clue. *activates furie mode*

A ride is designed to be thrilling and, or course, safe. The grab bars are usually in a place where it's comfortable for the rider and, I'd like to think, cleverly designed so you can fully experience the full thrill of the ride whilst feeling safe. Perhaps by holding on, you psychologically feel safer, therefore your body and mind relaxes into a more natural state, thus allowing you to experience the ride as "nature" intended, ie: getting the most from the ride.

I rarely hold on because I'm cool.
 
I will hold on to OTSRs, such as B&M inverts and Arrows, but outside of that, I'm almost as cool as Ian.
 
Ian said:
Ok, I'll try to answer this as if I know what I'm talking about when I really don't have a clue. *activates furie mode*
.

PMSL! Excellent, we need more sophists on the site :)

I'll occasionally "clutch", but that's a life preservation issue with loose lapbars ;) Generally I let myself go free, particularly with OTSR. I tend to ride "politely" with hands in my lap, but on a decent airtime machine it's arms up.

Some rides I do brace myself, but it's not so much holding on as wedging myself in tightly to stop being mullered (SLCs, Arrows, etc).
 
mouse said:
This is quite hard to explain, but I tend to enjoy coasters more when I'm holding on to the restraints. I don't quite know why, although I'm sure someone will be able to explain for me. :p
Maybe it's a way for you to feel more "connected" with the ride/ride experience. Not sure.

Kebab said:
Hmm, I only hold on when I'm intimidated, like on drop towers
Oh - I entirely agree with this about holding on during things like drop towers... well, at least with S&S' versions of them! The Power Tower @ Cedar Point and other towers alike are the only rides where I'm scared as hell to not hold onto while riding.

With coasters, you've got the train's floor and track below you... even on an invert, you can at least be aware of what's about to occur with the track above and ahead of you. But with Power Tower, you're overhung off a carriage being thrust up or down 240 ft w/nothing but open air all around, inducing a scarily different view. This is combined with sudden, unexpected ejector air... the thought of being launched out of the carriage at those heights, with that kind of view, is pretty scary.

Even with towers like Drop Zone/Tower @ Kings Dominion - not so intimidating! B/c you basically freefall, WITH the carriage, eliminating any sensation of possibly being flung out of the thing.

Getting the concept here?

Rides like Power Tower are also the only rides in general that actually still intimidate me anymore, most likely due to above factors.
 
Let go on Oblivion <3


I generally find I like to hold on during rough rides to brace for banging, and on Air, coz otherwise it's abit too "dangley" if that makes sense, letting go doesn't seem to add to the experience for me.



But yeah basically air-time is best experienced by letting go imo.
 
When you hold on to a bumpy coaster, then its bumpiness really goes away and you can enjoy the ride, for example Mean Streak.

I put my hands up on everything except:
Inverted coasters (no reason to go hands up because there is track above you)
Arrow multi-loopers
Bumpy woodies
 
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