Great: Nemesis and Dragon Khan. They both just don't let up and don't die towards the end, they stay exciting and action packed right up to the very last second.
Bad: Shockwave at Drayton Manor. The loop and Zero-G are great, but then it just seems like a question of getting back to the station. To be honest, it's just a figure of eight.
Kumali (or any other SLC Shenlin) It doesn't really do much. The layout is "okay" but just not that exciting. The first drop is good, but then it's just a series of inversions in a straight line (obviously apart from the cobra roll) before a helix and the station. To be honest I prefer the standard SLC layout, packs just as much in as Kumali (possibly even more since they have an extra inversion) plus the layout seems tighter, more intense and is also done in a smaller amount of space. It's just a shame that the standard layouts are rougher, and too common.