Colossus
Giga Poster
Okay so if you read my Showcase page you will see I have encountered another terminal issue that has killed another 2 coasters, so I got in a hump and nearly pulled out the disk and snapped it.
But I didn't, and today whilst I was at work I have been thinking about what I should do about this?
I thought about just giving up with it all and not playing it for a while, alternatively I do have a PoV of the woodie and Intamin, so I could just upload them, so as to give you at least something, but that's not how I do things, I have promised coasters, and coasters you will get.
So after calming down a bit whilst at work, I have been brainstorming and I have a plan.
We're going to go for something stupidly ambitious,
We're going to tie multiple missions together in one huge showcase,
The mission is to resurrect 5 coasters that have been completed and lost in the recent months, we will be recreating the woodie and Intamin lost in the park yesterday.
Completing the coaster for reddudes competition
Saving the Sultan project
Redoing Valkyrie (more on that later)
And another project I have been thinking about for a while, everybody is always moaning about how long coasters take to create, well, on the flip side how quickly can one be done? More to the point how quickly can 5 be done? I aim to get these 5 coasters up in record time, not only to try and get back the +100 hours lost as quickly as possible, but to just see how quickly you can mash up a ride?
What makes this achievable is that 4 of the 5 have their layouts saved and two of them have their support work saved, plus the use of other custom saved buildings and objects make this doable.
I'm giving myself one month from canvas to YouTube, so if I can get 5 done in that time then nobody can ever say "they don't have the time" again
So here's the five rides we will be resurrecting,
These two where pulled out from the first park that died so I could get them showcased, well they would appear to be dead again, perhaps I should rename these two "The Curse" and "Voodoo" or something.
We all know about this one and what happened to it, I have always wanted to do something like this, were I build the same coaster in a different park with a new theme and surrounding area, so that is what will be happening here.
This one is actually my own fault, I simply overwrite the save file whilst saving another (facepalm) I also don't have the layout save for this one, it will be a little different, but to be fair that's not necessarily a bad thing. But the changes will be minor, the coaster will be based the same.
The final one is the competition one which we wont go to much into at this time.
These rides may have less theming and my look slightly generic feel to them once done,they may also end up withing close distance to one another we will see?
So yeah that's the plan, I'm not going to mug everybody (including myself) off by letting this beat me.
Every update will have an hour of time connecting to it,
Right I think that's about it, time to get working.
But I didn't, and today whilst I was at work I have been thinking about what I should do about this?
I thought about just giving up with it all and not playing it for a while, alternatively I do have a PoV of the woodie and Intamin, so I could just upload them, so as to give you at least something, but that's not how I do things, I have promised coasters, and coasters you will get.
So after calming down a bit whilst at work, I have been brainstorming and I have a plan.
We're going to go for something stupidly ambitious,
We're going to tie multiple missions together in one huge showcase,
The mission is to resurrect 5 coasters that have been completed and lost in the recent months, we will be recreating the woodie and Intamin lost in the park yesterday.
Completing the coaster for reddudes competition
Saving the Sultan project
Redoing Valkyrie (more on that later)
And another project I have been thinking about for a while, everybody is always moaning about how long coasters take to create, well, on the flip side how quickly can one be done? More to the point how quickly can 5 be done? I aim to get these 5 coasters up in record time, not only to try and get back the +100 hours lost as quickly as possible, but to just see how quickly you can mash up a ride?
What makes this achievable is that 4 of the 5 have their layouts saved and two of them have their support work saved, plus the use of other custom saved buildings and objects make this doable.
I'm giving myself one month from canvas to YouTube, so if I can get 5 done in that time then nobody can ever say "they don't have the time" again
So here's the five rides we will be resurrecting,
These two where pulled out from the first park that died so I could get them showcased, well they would appear to be dead again, perhaps I should rename these two "The Curse" and "Voodoo" or something.
We all know about this one and what happened to it, I have always wanted to do something like this, were I build the same coaster in a different park with a new theme and surrounding area, so that is what will be happening here.
This one is actually my own fault, I simply overwrite the save file whilst saving another (facepalm) I also don't have the layout save for this one, it will be a little different, but to be fair that's not necessarily a bad thing. But the changes will be minor, the coaster will be based the same.
The final one is the competition one which we wont go to much into at this time.
These rides may have less theming and my look slightly generic feel to them once done,they may also end up withing close distance to one another we will see?
So yeah that's the plan, I'm not going to mug everybody (including myself) off by letting this beat me.
Every update will have an hour of time connecting to it,
Right I think that's about it, time to get working.