The Tussauds Group used to do this with their parks back in the 90's and early 2000's. It wasn't until Merlin took over that it was scrapped to fixed pricing. Always felt this was a weird move. Merlin products as a whole are severely undervalued, they rely on volume which then pushes other...
Nah, it’s down to the fact that Merlin Magic Makers are a fantastic hype machine full of quality concept artwork designers, and nothing more. They always fail to translate their concept work to real world design. It’s all generic crap.
Stinks of rubber.
And in case anybody is interested…. The...
Just been and seen it for myself. The whole of World of Jumanji feels like a council estate kids playground. Parts were nice, but for the most part, I just can’t figure out the hype…
On top of that, they haven’t even cleaned the site for that final “polish”. It’s full of building crap, rubble...
I worked with Daniel Heinst on the Holiday Park / Majaland site in Kovnaty. That project was backed by Momentum capital who also builds shopping centres, so it's interesting to see that Hosso are the key investors for this. Looks like the retail boys are hungry for entertainment!
Why would I be joking? If that's what I experience, then that's what I've experienced. The Mack restraints dig right into my legs over airtime hills and found them really uncomfortable. I have rather large legs so this is probably a contributing factor, but I find the other manufacturers do it...
My only problem with Exodus is taking those elements with the horrible Mack restraints. Not a fan of the airtime leg digging they provide. B&M clams are much better.
I was on holiday at Portaventura a couple weeks back and walking over the bridge towards Gold River, I saw Universal vans parked in the service area. Interesting.
B&M have also never made a shuttle coaster, but hey ho, new ventures and all that… It’ll be fine. Chance is over 60 years old, and had a fair share of innovative rides, so it’s fair to say they know a thing or two.
Chance aint a bad manufacturer at all. Yes, they're most famous for their Carousels a Chaos flat rides, but they've also made some absolute kick-ass hyper coasters. I think it'll go down really well.
The only real reason I see this using LIM instead of LSM is down to a short launch requiring higher torque as the deliverance is actually a bit different. Other than that, I'm not sure why they'd want to front the ongoing expense of LIM.
In my unpopular opinion, they'll torch a couple of things and claim insurance. Close the gates and pay some of the Sands debt before declaring bankruptcy.
I'm only half joking...
It'll be a normal Mack, then the next operating season we'll see a "OMG SPINNING SEATS" marketing hit us. Everyone will lose their s!!t just like they did Swarm.
I called it on Swarm last time, and I call it again.
^ The difference with Goliath and Exodus is that Goliath has quicker elements, so it has room to do more stuff within a relatively short time. Exodus goes through its circuit taking up most of its time going through each singular element. So Exodus doesn't really do much. Goliath has multiple...
^ Could well be right!
Here's hoping for the long-awaited washing machine element. *fingers crossed* lol
I'm hoping for 3 trains. A lot of new coasters without MCBR's seem to be getting 3 trains. Hopefully this is the same.
The brake run means 2 things.
1) Expected train stacking. (Maybe 3 trains? who knows)
2) That brake run is fricking long because the train hasn't burnt off enough steam with its height and really short layout. I can imagine that train hurtling in. Almost Stealth braking.
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