Day 1 – Holiday Park
I caught an early morning flight from Heathrow to Stuttgart (I’d stayed in a cheap hotel in Hounslow the night before to save me having an atrociously early start – this was likely going to be a long day and I didn’t fancy being completely shattered), met @Ben, @Lofty and Sam, picked up the hire car and got on the road.
It was an easy enough drive up to the park, with only a little traffic on the autobahn, and before we knew it we had the park entrance of a park home to one of the classic European Intamins in sight.
The influence of the Plopsa partnership/owenership, was relatively evident here
We headed straight to Expedition GeForce, as it was a new cred for all of us besides Ben. They were only running one train operations, but thankfully the queue wasn’t terribly long and after 20 minutes or so we were sitting in the back row ready to go!
Except. A very, very, VERY, spiteful ride op decided that he wanted to come back to the back of the train (after having checked the rest of the train) and staple all of us. It was some of the most forceful stapling I’ve ever felt, and frankly a bit rude.
Anyway, on to the coaster. The lift hill was pretty fast and we were very quickly thrown over the first drop. The rest of the coaster was very enjoyable, and I can see why it was so popular back in the early 2000s. I’ll say a little more at the end of this section, but I think we were reasonably impressed.
The way EGF sits above the park means there are plenty of good vantage points (some more pictures later).
Next up, was the second (and last) cred for the day – a Premiere Sky Rocket, called Sky Scream. The theming and queue for this coaster was pretty good, but at the end of the day these coasters aren’t great. The launches are pleasant enough, but the inversion and drops are fairly uncomfortable, to be honest. I see why they’re popular, they’re better Boomerangs, and seem to be popular with the GP, but they’re not really my cup of tea. The shin restraints also were pretty awful in the back row…
The queue line was rather good, although the strobe and smoke effects might have been a bit much had there actually been a queue.
It’s not great, but it does look quite nice.
From there we did a short lap of the park, riding the log flume (Wickie Splash), rapids (Donnerfluss) and ghost train (Burg Falkenstein). The water rides were pretty good, minimal wetness but still exciting enough. The ghost train was a bit strange, with some relatively old school sets and animatronics, and some rather strange themes throughout. Frankly, not worth much more than its 3 LoG points.
Only really took pictures of the flume, so that’s all you’re getting…
We did think about going the drop tower, but it spited us as we got nearby, and we decided just to ditch it. After this, we headed back to EGF for another ride before getting some photos and leaving the park to make our way to Rust.
The first drop is really good.
Some “block violation” photoshop going on here, of course.
@Ben and Sam enjoying the final bunny hills in the back row.
We’d had about four hours in the park, which was plenty of time for us to get everything we wanted done, without having to rush or anything like that.
Expedition GeForce: Back when I was first getting in to my coaster enthusiasm, EGF was one of the flagship rides of the world. It was regularly praised for its drop and forces. Riding it today, 16 years since its opening, I can see why it was so popular. It’s a solid ride, with a great first drop and some nice airtime over it’s many hills. However, I don’t think it’s really up there in the big leagues any more. It’s a very good coaster, but modern coaster design has changed a lot and I don’t think it’s particularly inspired compared to more modern competitors. It’s great that the park built, and maintain, such a unique ride and it’s a strange location for a ride as large as it is. I’d say a solid top 30-40 coaster, but probably doesn’t break into far into my top 20, if at all.
Holiday Park: The park is a small. Smaller than I expected, given they’ve got a huge Intamin coaster, but it’s pretty green and feels nicely laid out. The ride selection isn’t spectacular, to be honest, but we didn’t get the chance to ride the drop tower, star flyer or sky fly during our visit as they were all down for various reasons. I think even if they had been running, it’s not really much more of a half day park – although it is a pleasant enough one of those.
We made our way down to Rust, checked in to our hotel/guesthouse, picked up some food and booze and set about getting excited to tackle Europa Park the next day!
I caught an early morning flight from Heathrow to Stuttgart (I’d stayed in a cheap hotel in Hounslow the night before to save me having an atrociously early start – this was likely going to be a long day and I didn’t fancy being completely shattered), met @Ben, @Lofty and Sam, picked up the hire car and got on the road.
It was an easy enough drive up to the park, with only a little traffic on the autobahn, and before we knew it we had the park entrance of a park home to one of the classic European Intamins in sight.
The influence of the Plopsa partnership/owenership, was relatively evident here
We headed straight to Expedition GeForce, as it was a new cred for all of us besides Ben. They were only running one train operations, but thankfully the queue wasn’t terribly long and after 20 minutes or so we were sitting in the back row ready to go!
Except. A very, very, VERY, spiteful ride op decided that he wanted to come back to the back of the train (after having checked the rest of the train) and staple all of us. It was some of the most forceful stapling I’ve ever felt, and frankly a bit rude.
Anyway, on to the coaster. The lift hill was pretty fast and we were very quickly thrown over the first drop. The rest of the coaster was very enjoyable, and I can see why it was so popular back in the early 2000s. I’ll say a little more at the end of this section, but I think we were reasonably impressed.
The way EGF sits above the park means there are plenty of good vantage points (some more pictures later).
Next up, was the second (and last) cred for the day – a Premiere Sky Rocket, called Sky Scream. The theming and queue for this coaster was pretty good, but at the end of the day these coasters aren’t great. The launches are pleasant enough, but the inversion and drops are fairly uncomfortable, to be honest. I see why they’re popular, they’re better Boomerangs, and seem to be popular with the GP, but they’re not really my cup of tea. The shin restraints also were pretty awful in the back row…
The queue line was rather good, although the strobe and smoke effects might have been a bit much had there actually been a queue.
It’s not great, but it does look quite nice.
From there we did a short lap of the park, riding the log flume (Wickie Splash), rapids (Donnerfluss) and ghost train (Burg Falkenstein). The water rides were pretty good, minimal wetness but still exciting enough. The ghost train was a bit strange, with some relatively old school sets and animatronics, and some rather strange themes throughout. Frankly, not worth much more than its 3 LoG points.
Only really took pictures of the flume, so that’s all you’re getting…
We did think about going the drop tower, but it spited us as we got nearby, and we decided just to ditch it. After this, we headed back to EGF for another ride before getting some photos and leaving the park to make our way to Rust.
The first drop is really good.
Some “block violation” photoshop going on here, of course.
@Ben and Sam enjoying the final bunny hills in the back row.
We’d had about four hours in the park, which was plenty of time for us to get everything we wanted done, without having to rush or anything like that.
Expedition GeForce: Back when I was first getting in to my coaster enthusiasm, EGF was one of the flagship rides of the world. It was regularly praised for its drop and forces. Riding it today, 16 years since its opening, I can see why it was so popular. It’s a solid ride, with a great first drop and some nice airtime over it’s many hills. However, I don’t think it’s really up there in the big leagues any more. It’s a very good coaster, but modern coaster design has changed a lot and I don’t think it’s particularly inspired compared to more modern competitors. It’s great that the park built, and maintain, such a unique ride and it’s a strange location for a ride as large as it is. I’d say a solid top 30-40 coaster, but probably doesn’t break into far into my top 20, if at all.
Holiday Park: The park is a small. Smaller than I expected, given they’ve got a huge Intamin coaster, but it’s pretty green and feels nicely laid out. The ride selection isn’t spectacular, to be honest, but we didn’t get the chance to ride the drop tower, star flyer or sky fly during our visit as they were all down for various reasons. I think even if they had been running, it’s not really much more of a half day park – although it is a pleasant enough one of those.
We made our way down to Rust, checked in to our hotel/guesthouse, picked up some food and booze and set about getting excited to tackle Europa Park the next day!