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Schwaben Park | Wilde Hilde | RES Roller Ball

Discussion in 'Roller Coaster Construction' started by CrashCoaster, Jan 12, 2018.

  1. CrashCoaster

    CrashCoaster Formerly ATI CF Award Winner 2016

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    So remember that new company, RES (Ride Engineers Switzerland)? Yeah, well they're building one of their Roller Ball coasters at Schwaben Park for late 2018, named Wilde Hilde. I think this coaster will be a good fit alongside the two Zierer coasters they already have. Finally the RCT3 Dizzy Dropper concept has come to life!
     
    Last edited: Jan 12, 2018
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  2. Hixee

    Hixee Flojector Staff Member Administrator Moderator CF Award Winner 2016

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    It'll be interesting to see how this compares to the ZacSpins and Free Spins. Their animation appears to pitch it as a lot less intense, which could make it an interesting alternative to the 'standard' family coaster. My worry is that the flipping will still be too intense, but maybe if the speed of the car is controlled enough this could be mitigated.

    Plus, I hope it comes with real gravity-defying chickens.
     
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  3. Lofty

    Lofty Social Media Team Staff Member Social Media Team

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    It's also worth noting that one of the guests in the rendered video is very young, an obvious intentional decision to ensure that it appears to appease the entire family. These could be really popular if it works well for this park and I can imagine we see a lot more of them popping up.

    It makes me question why Intamin have never actually proposed a family version of them for parks, it would be incredible easy for them to amend their current design to accommodate younger guests with less spinning. I suppose it's never been wanted by a park before?
     
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  4. Hixee

    Hixee Flojector Staff Member Administrator Moderator CF Award Winner 2016

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    Intamin are an expensive manufacturer, and so if no park was willing to pay the premium and no-one else was offering something suitable, something like this wasn't going to be built. Parks looking for family coasters had plenty of other ways to spend their money.

    I suspect it's similar to the situation of the B&M family invert (and why we've only seen one) - why bother paying the mark-up when cheaper alternatives will do the same job?
     
  5. X: Uknown

    X: Uknown Active Member

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    Forgive my ignorance but how exactly are they supposed to get the train to engage and disengage the lift when the chain is sideways? That was the one aspect of the Dizzy dropper that I could never figure out.
     
  6. CrashCoaster

    CrashCoaster Formerly ATI CF Award Winner 2016

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    Easy. You put the chain sideways, sort of like what Oblivion does at Alton Towers on the turn after the lift.
     
  7. X: Uknown

    X: Uknown Active Member

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    Right the way Roller Coaster Tycoon 3 had it made it seem impossible
     
  8. Matt N

    Matt N Well-Known Member

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    Um... er... interesting.
     
  9. CrashCoaster

    CrashCoaster Formerly ATI CF Award Winner 2016

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    Here's an interview with some of the people involved in the project:-

    (English subtitles are available).

    Three cars are confirmed on the ride, and a special bearing will be used in each 4-person car to ensure that the train will not go upside down. Also, the ride will use magnetic brakes, and a special elevator lift system, similar to that used on Russian mountain trains long ago. Construction is due to start in April.
     
  10. CSLKennyNI

    CSLKennyNI Well-Known Member

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    Schwaben have created a construction diary on their website. The first post revealed some stats about the coaster.

    Footprint: 18m x 7m
    Total height: around 25 m
    Highest riders will go: 20 m
    Lift speed: 0.25 - 0.3 m / s
    Total distance: around 100 m
    Number of gondolas: 3
    Ride Duration: around 90 seconds
    Capacity: approx. 360 persons / hour
    Investment: 1.2 / 1.3 million euros
    Opening: Summer 2018
    Start of construction: April 2018
    Manufacturer: RES - Ride Engineers Switzerland

    http://www.schwabenpark.de/de/bautagebuch/
     
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  11. CrashCoaster

    CrashCoaster Formerly ATI CF Award Winner 2016

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    So this lift hill only moves 25-30cm (about a foot) a second? That's the same length as a standard ruler... Meaning the lift could take up to 80 seconds!
     
  12. HeartlineCoaster

    HeartlineCoaster Well-Known Member

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    With a total ride time of 90 seconds. Gonna be intense.
     
  13. Pear

    Pear Well-Known Member

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    I doubt capacity will be a big issue for this park, but if RES wants to sell more of these to bigger parks they better up the capacity!
     
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  14. CrashCoaster

    CrashCoaster Formerly ATI CF Award Winner 2016

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    All they need to do is make the layout larger and add more cars. :)
     
  15. Coaster Hipster

    Coaster Hipster Well-Known Member

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    Interested to see how that concept turns out. Not a massive fan of S&S Free Spins but I'm ready to give this a chance :)
     
  16. CSLKennyNI

    CSLKennyNI Well-Known Member

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    [​IMG]
    The park have posted on Facebook a first look at one of the track parts.
     
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  17. CrashCoaster

    CrashCoaster Formerly ATI CF Award Winner 2016

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    Doesn't look very wide. And it hasn't even been welded together yet.
     
  18. Jarrett

    Jarrett Most Obnoxious Member 2016 CF Award Winner 2016

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    The engineer in me is really puzzled by this track design. That's a pretty strong moment on those welds holding the ties to the spine, and a weld is a stress concentrator, which would ultimately drop the factor of safety in repeated combined stress. Now obviously they aren't stupid and they have it under control so it's safe and they had to make the decision for a reason, but this "track twisted sideways" concept always seemed strange to me. Should be a fun little coaster though, it's clearly geared towards families which should set it apart from similar products on the market.
     
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  19. CoasterMac305

    CoasterMac305 Well-Known Member

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    ^oh my god we get it, you're an engineer.
     
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  20. Jarrett

    Jarrett Most Obnoxious Member 2016 CF Award Winner 2016

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    I actually say that all the time both IRL and online before I bring up any technical opinion...

    Regardless, I still think it’s unusual mounting it to the side of the track instead of having it just go above and below. Even in RCT3 I thought it didn’t make much sense.
     
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