Change background image
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Does a coaster have to have good theming/a good story for you to enjoy it?

Discussion in 'Polls' started by Matt N, Feb 10, 2018.

?

Does a coaster have to have theming for you to enjoy it?

  1. Yes

    7.3%
  2. No

    92.7%
  1. Sandman

    Sandman Well-Known Member

    Likes Received:
    838
    Trophy Points:
    133
    Best Coaster:
    Taron
    Best Park:
    Phantasialand
    Hmmmm! Of all the coasters, this is the best example? :p
     
    Howie, Matt N and CSLKennyNI like this.
  2. ImagineerTim

    ImagineerTim Gamesmaster 2016 CF Award Winner 2016

    Likes Received:
    55
    Trophy Points:
    138
    Best Coaster:
    Taron/TOTNH/VHF
    Best Park:
    Efteling
    Yeah it shows that there hasn't to be theming all around the track to create atmosphere
     
    Matt N likes this.
  3. mouse

    mouse Well-Known Member

    Likes Received:
    309
    Trophy Points:
    170
    Best Coaster:
    Taron
    Best Park:
    Phantasialand
    It doesn't need theming, although I will probably rate a well themed coaster higher than a slightly better coaster with no theming. For me part of the ride experience is the build up of excitement from first seeing a coaster, queueing, and waiting at the station. Sure this excitement can be built up from a decent looking coaster with no theming, but I definitely prefer some good theming and theatrics to get me invested in a ride before I'm even on it.
     
    Matt N likes this.
  4. EndlessWire

    EndlessWire Member

    Likes Received:
    33
    Trophy Points:
    13
    Best Coaster:
    Shambhala
    Best Park:
    Pleasure Beach
    For me, almost not at all. It's rare any theme is enough to make me feel like I'm doing anything other than riding a rollercoaster - I don't feel like I'm battling a monster when I ride Nemesis, I don't feel like I'm racing a car on Red Force or Stealth. Oblivion is an exception because its clinical feel and uncanny climb do seem sufficiently *other* to make you buy the theme, but for the most part, I don't need theming - a coaster should stand and fall on its own terms for me.

    I would say that this is distinct from a coaster's setting - there's no question at all that Nemesis' pit etc heightens the experience, and 'car park' coasters to me feel somewhat lacking. Bits of scenery to function as near misses etc work in the same way, but it's the rides' locations ultimately that affect the rides for me, rarely any storyline or theming.
     
    Matt N likes this.

Share This Page